Are there plans to expand the list of compatable games?/ LBA
Moderator: ScummVM Team
- ezekiel000
- Posts: 443
- Joined: Mon Aug 25, 2008 5:17 pm
- Location: Surrey, England
With ScummVM, the project ResidualVM split from, support was added for fanmade games with the AGI engine. (I just realised this was said above. )alexfont wrote:While adding an engine, are you going to supporte game modifications or only thinking about playing the original game?!
I'm asking because for LBA, will be best keeping the idea of modifications. What we are doing with Prequengine.
If the engine made supports fanmade modifications, as far as I understand, they can be added.
It's good to see you are considering adding support for LBA.
Mostly yes, but we could also adapt particulary fileformats for our needs. Ofcourse, our main goal was always to suporte the original engine without modifications.Ezekiel000 wrote:The only modifications you were making to the LBA engine for prequengine are compression for audio and video right?
I'm thinking about this because, apart from Prequel project (who may need it or not in the near future) other same-like projects that exist will also use such engine. Still, I got to contact team members to see their opinions about it.
- ezekiel000
- Posts: 443
- Joined: Mon Aug 25, 2008 5:17 pm
- Location: Surrey, England
There is a wip engine for noir here: https://sourceforge.net/projects/tinselnoir/