Discworld

General chat related to ScummVM, adventure gaming, and so on.

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fraludio
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Joined: Sun Nov 11, 2007 12:43 pm

Post by fraludio »

Tinsel is enabled, but when i click "start" discworld scummvm closes.
clem
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Post by clem »

fraludio wrote:Tinsel is enabled, but when i click "start" discworld scummvm closes.
The console window should tell you why. You might need to start ScummVM from the console to see the message.
fraludio
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Post by fraludio »

clem wrote:
fraludio wrote:Tinsel is enabled, but when i click "start" discworld scummvm closes.
The console window should tell you why. You might need to start ScummVM from the console to see the message.
2008-09-10 22:54:34.935 scummvm[843:10b] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz.
User picked target 'dw' (gameid 'tinsel')...
Looking for a plugin supporting this gameid... Tinsel Engine
Starting 'Tinsel engine game'
Your game version appears to be unknown. Please, report the following
data to the ScummVM team along with name of the game you tried to add
and its version/language/etc.:
"french.txt", "e7020d35f58d0d187052ac406d86cc87", 271514
"italian.txt", "15f0703f85477d7fab4280bf938b61c1", 237774
"dw.gra", "c8808ccd988d603dd35dff42013ae7fd", 781656
"spanish.txt", "c324170c3f1922c605c5cc09ba265aa5", 234618
"german.txt", "4b9ee3e2ed0f7500d31430ac80c8368e", 261734

WARNING: Tinsel Engine failed to instantiate engine: Unable to locate game data (target 'dw', path '/Users/jose/Juegos/Scummvm/discworld')!
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Vinterstum
ScummVM Developer
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Post by Vinterstum »

I've also put up a 0.13svn build for the iPhone with Tinsel enabled, for brave souls:

http://worldsmainorganization.org/scumm ... 3.0svn.deb

Put it on the iPhone/iPod, and install with 'dpkg -i <filename>'.

Double-clicking (for using) is a bit tricky at the moment though (gotta be pretty quick).
fingolfin
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Post by fingolfin »

fraludio wrote: Starting 'Tinsel engine game'
Your game version appears to be unknown. Please, report the following
data to the ScummVM team along with name of the game you tried to add
and its version/language/etc.:
"french.txt", "e7020d35f58d0d187052ac406d86cc87", 271514
"italian.txt", "15f0703f85477d7fab4280bf938b61c1", 237774
"dw.gra", "c8808ccd988d603dd35dff42013ae7fd", 781656
"spanish.txt", "c324170c3f1922c605c5cc09ba265aa5", 234618
"german.txt", "4b9ee3e2ed0f7500d31430ac80c8368e", 261734

WARNING: Tinsel Engine failed to instantiate engine: Unable to locate game data (target 'dw', path '/Users/jose/Juegos/Scummvm/discworld')!
Do you have any *.SMP files? Any files bigger than a dozen MB? If so, what are their names?

Can you tell us anything about your version, like what the label of the box says about it? Thanks!
Last edited by fingolfin on Thu Sep 11, 2008 8:03 am, edited 1 time in total.
Jinx1337
Posts: 146
Joined: Fri Jun 29, 2007 9:43 am

Post by Jinx1337 »

Can someone please compile a PSP version?

I'd kill for that! Literally!

Pretty please, with a cherry on top? :3
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Vinterstum
ScummVM Developer
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Post by Vinterstum »

Jinx1337 wrote: I'd kill for that! Literally!
Do you know what you're saying, here? :o
fraludio
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Joined: Sun Nov 11, 2007 12:43 pm

Post by fraludio »

fingolfin wrote:

Do you have any *.SMP files?
No SMP files.
fingolfin wrote: Any files bigger than a dozen MB? If so, what are their names?
Larger file is MAGBOOK.GRA and it weighs 952 KB.
fingolfin wrote: Can you tell us anything about your version, like what the label of the box says about it? Thanks!
I don't have the box at hand, i bought it years ago and have moved since 3 times so it could be in any box, i only have it installed in my HDD. All I can tell you is that it's the spanish version.
fingolfin
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Post by fingolfin »

Well, that sounds as if it is some kind of floppy version. Will add it to our detector.
Jinx1337
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Post by Jinx1337 »

Vinterstum wrote:
Jinx1337 wrote: I'd kill for that! Literally!
Do you know what you're saying, here? :o
It's Discworld! Something I've been dreaming to play on my PSP since the dawn of man! I realise I am not completely sane at this moment.
fingolfin
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Post by fingolfin »

Jinx1337, a joke is a joke, but too much is too much. And this one was at best a *very* bad one. I understand that you are excited, but that's no excuse for offering to murder somebody. Please consider your words a little bit more next time.
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ezekiel000
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Location: Surrey, England

Post by ezekiel000 »

fingolfin wrote:Well, that sounds as if it is some kind of floppy version. Will add it to our detector.
It could be the ripped version from Home of the Underdogs?
As they remove or recompress audio and videos in the games that they pirate. Also I don't think there was a floppy version but I could be wrong.
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eriktorbjorn
ScummVM Developer
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Post by eriktorbjorn »

ezekiel000 wrote:Also I don't think there was a floppy version but I could be wrong.
MobyGames has a picture of a Discworld floppy, so I'm guessing there was one.
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ezekiel000
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Location: Surrey, England

Post by ezekiel000 »

I was wrong then sorry I hadn't seen one.
fraludio
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Post by fraludio »

ezekiel000 wrote:
It could be the ripped version from Home of the Underdogs?
As they remove or recompress audio and videos in the games that they pirate. Also I don't think there was a floppy version but I could be wrong.
It's not downloaded from any place, it's the full directory installed from the original game.
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