Discworld
Moderator: ScummVM Team
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- Posts: 43
- Joined: Thu Dec 01, 2005 12:14 pm
okay I've read lmost all of the posts in one sitting but all the tech-talk is really getting annoying for a noob after a while....
could someone explain what i have to do to play discworld on my pocketpc? do I have to download additional plugins for the code it uses? are these codes already added to the altest scummvm build? which files do I need in which folder to play it on my pocketpc?
I'm dying to play this game, but I'm (seriously) dizzy from watching my screen closer and closer trying to follow all of the tech-talk....
could someone explain what i have to do to play discworld on my pocketpc? do I have to download additional plugins for the code it uses? are these codes already added to the altest scummvm build? which files do I need in which folder to play it on my pocketpc?
I'm dying to play this game, but I'm (seriously) dizzy from watching my screen closer and closer trying to follow all of the tech-talk....
I guess you COULD go to the Pocket PC part of the forums and read one of the tutorials there:P
http://forums.scummvm.org/viewforum.php?f=6
http://forums.scummvm.org/viewforum.php?f=6
All you need is already in the Wiki, in the data files requirement section.varsas wrote:I have the floppy disc version of the Discworld. What do I need to copy for scummVM? Are the files from the discs all that is required or do I need to install the game and copy the installation directory? Thanks.
I have a question on another subject : is there any news about Discworld going freeware ? How are things going on these days ?
Freeware in SCUMMVM
From what I've seen in the past, games are generally freewared at the same time that they are officially supported.
- VictimOfScience
- Posts: 7
- Joined: Wed Jan 04, 2006 10:02 pm
Discworld Glitch?
I'm not sure if this is in the original source code, but something strange happens when you try to open the Little Scared Guy's safe, in L-Space, as a ghost:
As Rincewind reads the letter from the jewelry box, his animation for opening the safe seems to play a bit too soon. One second he opens the safe and removes the hammer, then he's not holding it and the safe is closed, then it's open and he's holding it again, then finally he's not holding it and it's shut again once he's finished speaking.
I'm using the most recent daily build from August 5.
EDIT: It also says 'Soap' next to the plant pot in the bathroom, even though I've already had it and it's not even there.
As Rincewind reads the letter from the jewelry box, his animation for opening the safe seems to play a bit too soon. One second he opens the safe and removes the hammer, then he's not holding it and the safe is closed, then it's open and he's holding it again, then finally he's not holding it and it's shut again once he's finished speaking.
I'm using the most recent daily build from August 5.
EDIT: It also says 'Soap' next to the plant pot in the bathroom, even though I've already had it and it's not even there.
- eriktorbjorn
- ScummVM Developer
- Posts: 3560
- Joined: Mon Oct 31, 2005 7:39 am
Another question that has not been answered/solved for days:
http://forums.scummvm.org/viewtopic.php?t=7829
http://forums.scummvm.org/viewtopic.php?t=7829
Because as our Forum rule #3a states, "Do not post bugreports here." So no wonder.Nikioko wrote:Another question that has not been answered/solved for days:
http://forums.scummvm.org/viewtopic.php?t=7829
Eugene