Big Red Adventure is being included in Scummvm, it uses the parallaction engine (same as Nippon Safe)Retrogamer wrote:Did Core only ever make 2 point-and-click adventure games? I know that by 1995 they had pretty much moved on to the 3d realm with Tomb Raider. There was a detective game that Core published called "The Big Red Adventure," but it was developed by Dynabyte. I'm just wondering because maybe one of those had some code in common with Curse or Universe.
Curse of Enchantia
Moderator: ScummVM Team
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As usually, it will be included when it will be included, not earlier. There is an active work ongoing performed by peres. In fact, his original goal for parallaction engine was BRA, and Nippon Safes was just a distraction suggested by your truly.Jonatan wrote:Big red adventure is being included? Nice! Will it be supported in the upcoming release?
Eugene
It's this the code?sev wrote:At least it would be not bad if all code/research be posted somewhere.
Eugene
http://www2.mta.ac.il/~oravtali/repos/kom/
Well the only existing code at the moment is my skeleton engine (which when loaded displays the Core logo from the original files, and quits immediately unless you set a debugger breakpoint).
As far as research goes, there's some documented in this thread, and the rest is mostly just named variables in a disassembly. It's not really fit for publishing (and also, isn't there some issue with blackboxing or cleanrooming and ScummVM? Or was that FreeSCI?).
As far as research goes, there's some documented in this thread, and the rest is mostly just named variables in a disassembly. It's not really fit for publishing (and also, isn't there some issue with blackboxing or cleanrooming and ScummVM? Or was that FreeSCI?).
Maybe it's just a personal feeling, but I like looking at the early code of new engines It's also the easiest moment to get involved, so you could probably find some helping hands.Del wrote:Well the only existing code at the moment is my skeleton engine (which when loaded displays the Core logo from the original files, and quits immediately unless you set a debugger breakpoint).
What about jvprat's repository? It uses darcs too, a distributed revision control system.Del wrote:I'll try to get a repository up somewhere if you promise not to laugh at my code
Ask him, maybe he agrees on hosting your code. He already mirrored other projects on his server, and most of those are unfinished and early development stages too (Groovie, KoM, Tinsel).
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