ScummVM DS 0.10.0 beta1 released for testing!

Subforum for discussion and help with ScummVM's Nintendo DS port

Moderator: ScummVM Team

agentq
ScummVM Porter
Posts: 805
Joined: Wed Dec 21, 2005 4:29 pm
Location: London, UK

Post by agentq »

This is most likely due to the Supercard Lite DLDI being flaky. There have always been problems with it. Perhaps you could contact the author(s) and ask them to fix it.
Magnifico
Posts: 2
Joined: Sat Jul 14, 2007 8:20 pm

Post by Magnifico »

first of all, thank you very much for making this compatibile with AGI!

I do have an issue to report - correct me if I'm wrong, but I believe "The Black Cauldron" (1986) is a Sierra AGI game, but does not seem to be supported. Am i doing something wrong, or will there be support for it later?
Adzma
Posts: 5
Joined: Fri Jul 06, 2007 5:48 am

Post by Adzma »

agentq wrote:This is most likely due to the Supercard Lite DLDI being flaky.
I don't use the SuperCard Lite DLDI patch.
Adzma wrote:SuperCard Lite + Super Key with the regular SuperCard DLDI patch.
But does this mean only I am experiencing this problem?
agentq
ScummVM Porter
Posts: 805
Joined: Wed Dec 21, 2005 4:29 pm
Location: London, UK

Post by agentq »

But does this mean only I am experiencing this problem?
As far as I know, yes. I've played Sam & Max past that point without a prolem.
Magnifico
Posts: 2
Joined: Sat Jul 14, 2007 8:20 pm

Post by Magnifico »

Magnifico wrote:first of all, thank you very much for making this compatibile with AGI!

I do have an issue to report - correct me if I'm wrong, but I believe "The Black Cauldron" (1986) is a Sierra AGI game, but does not seem to be supported. Am i doing something wrong, or will there be support for it later?
nevermind musth ave left some files out, i put it on my card again and it DOES work.
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