//edit: Have taken it to the bug tracker: https://sourceforge.net/tracker/?func=d ... tid=418820
From 1.2.1 to 1.3.0 there is a now a bug with Zak Mackracken FM-Towns version.
With 1.2.1 all went right. You can start and play.
With 1.3.0 when you start you get "Colormode is not supported" (retranslation vom german "Farbmodus wird nicht unterstützt").
The bug still exists in the daily 1.4 git builds.
Could some of the developers have a look at this, please?
color mode not supported with zak (moved to bugtracker)
Moderator: ScummVM Team
color mode not supported with zak (moved to bugtracker)
Last edited by Riffer on Wed Jun 15, 2011 11:20 am, edited 2 times in total.
The problem is that the ScummVM 1.3 Android code now has 16-bit colour support, but using a 5551 bit-packing format. The SCUMM engine requires a 555 bit-packing format in 16-bit colour mode, and errors out otherwise, which does seem a bit silly since it will fall back to a 256 colour mode with a warning if there's no 16-bit colour support at all (which is presumably what it was doing in the old builds).
Having said that, I point to forum rule 3a about how to report bugs (on our Bug Tracker, please), because this post is unlikely to get noticed by the relevant developers..
Having said that, I point to forum rule 3a about how to report bugs (on our Bug Tracker, please), because this post is unlikely to get noticed by the relevant developers..
It wasn't even reported until after the release, I think. It will be fixed in 1.3.1 (in a few weeks), for now you can use a daily build from our buildbot.arrakis81 wrote:Hi, I downloaded the 1.3.0 Release binaries apk from the site but I still get the colors error. Reading the bug tracker messages, I understood it had been fixed before the release