Control background music on Humungous games on Mac?

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dkossman
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Joined: Mon Aug 06, 2012 3:14 am
Location: United States

Control background music on Humungous games on Mac?

Post by dkossman »

Hi,

Hoping someone knowledgable can help... I'm using ScummVM 1.5.0 on a Mac running Mountain Lion. I've installed a number of the old Humungous games (e.g. Putt-Putt Saves the Zoo, Freddi Fish and the Missing Kelp Seeds) from the original CD's. My wife works with hearing-impaired kids and these games are great for teaching them to listen and talk. But her old Windows laptop finally died and we replaced it with a Macbook Air.

When you run these games natively under Windows XP, pressing the Space bar pauses the game and brings up a popup menu that allows you to control captioning and background music. On ScummVM, space bar just pauses the game.

The only relevant thing I can find in ScummVM is under Options - either via Fn-F5 from the game or from the ScummVM menu. There, you can control Music, SFX, and Speech volume. But Music volume controls *all* music, not just background music.

Can anyone tell me if there is some way to just turn off *background* music in these games? I've poked around under Options but the various MIDI and Audio choices are completely mysterious to me.

thanks for any help!
Don
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sev
ScummVM Lead
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Post by sev »

According to README, Ctrl+F5 will bring the General Main Menu. There you can adjust music volume. Same controls you can find in 'Edit Game' menu in launcher under 'Audio' tab. Humongous games are use digital music, not MIDI (except the earliest titles), so MIDI controls have no effect.

In general, it is always good to consult with documentation when you have questions about software.


Eugene
dkossman
Posts: 4
Joined: Mon Aug 06, 2012 3:14 am
Location: United States

re: control background music in Humungous games

Post by dkossman »

Hi Eugene,

thanks very much for your reply. I tried the volume controls under "edit game" in ScummVM but they don't have the same effect as the controls on the popup window in the native game. In ScumVM, if i set the Music volume to zero, it turns off *all* music, including the songs that play at certain events in the game. In the controls on the native popup (accessed via the space bar), if i disable "background music", it only disables the background music, not the songs. I suspect there must be more than one music "channel" in these games - one for background music, and one for songs etc. So the question is - is there any way in ScummVM to control them separately?

thanks
Don
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