Force Mohawk engine (orig EXE) games to play in 16bit color?
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- GeorgeQGreg
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Force Mohawk engine (orig EXE) games to play in 16bit color?
When playing Mohawk engine games with the original EXE files (note: Scummvm doesn't yet support all Mohawk games] the game will FORCE you to play in 256 colour mode. Is there a way to force the game to play in 16 bit colour, such as like the Humongous games? Mohawk games can be a big pain in the butt to record footage of, as most software doesn't properly support the graphics mode, especially the way *some* mohawk games do it! (Cough: looking at you Carmen Time.)
- GeorgeQGreg
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You lost me now. "bpp" is "bits per pixel", if you didn't get that.GeorgeQGreg wrote:Yeah, the 16bit (length) version only runs in 256 colours, and since the 32bit exe only runs on Windows 95 or later, (and requires directx) no quicktime 16bit (colour) fun for me, at least in dosbox. Or did you mean something else?
Also, DOSBox+Win3.1 supports both 16bpp and 24bpp modes just fine.
- GeorgeQGreg
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- GeorgeQGreg
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While XP is built on the NT kernel, too, back when Win3x was the current Windows, NT was at NT 3.1 to NT 3.5. They were not very compatible with 16-bit programs. To run 16-bit programs on NT requires a the compatibility layer, WoW (Windows on Windows), which in return required the NT Virtual DOS Machine (NTVDM), the built-in DOS emulator. That was the big thing with XP. It was the first consumer version of the NT line. It had better compatibility with older software, including 16-bit games.
- GeorgeQGreg
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Re: Force Mohawk engine (orig EXE) games to play in 16bit co
Which bits do you have a problem with recording? cstime's cdtoons videos (e.g. the intro video) do a lot of palette changes which some crappy recording tools don't cope with (although there are some tools which manage it fine, it was a very common technique for 256 colour modes), but the in-game bits don't seem to really do anything strange at all, so it'd be odd if they didn't cope there..GeorgeQGreg wrote:Mohawk games can be a big pain in the butt to record footage of, as most software doesn't properly support the graphics mode, especially the way *some* mohawk games do it! (Cough: looking at you Carmen Time.)
Since palette animation etc isn't supported in >=16-bit colour modes, if a Mohawk game insists on 256-colour then there's not much you can do about it, from memory. :/
- GeorgeQGreg
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