The first time I started Neverhood it worked fine, I played it for a while, saved and exited. When I tried to start it again I found that mouse pointer movement in the game window is restricted to the upper-left quadrant. Tried setting video to 'normal' (was hq2x) and disabling aspect correction but it didn't help. This is what I now got in .scummvmrc
[neverhood-win]
description=The Neverhood Chronicles (Windows/English)
gfx_mode=1x
originalsaveload=false
path=/temp/scummvm/Neverhood
fullscreen=false
gameid=neverhood
language=en
skiphallofrecordsscenes=false
gui_saveload_last_pos=1
platform=windows
scalemakingofvideos=false
aspect_ratio=false
guioptions=sndNoSubs sndNoMIDI lang_English
Nothing useful in scummvm.log apart from 'WARNING: SDL mixer output buffer size: 2048 differs from desired: 4096!' which doesn't seem to affect anything - sound is fine.
1.7.0 on ubuntu 14.04 32-bit, binaries from this site.
Any ideas?
mouse movement restricted in neverhood
Moderator: ScummVM Team
This sounds like a problem I suffered from a while back.
The issue was to do with my graphics card driver and X.Org XRandR when working in fullscreen modes.
Basically, the mouse is stuck in a box defined by the older resolution, while the screen is now at a different one.
See https://bugs.launchpad.net/ubuntu/+sour ... bug/883319
Unfortunately this is not a single bug, but a general issue...
The issue was to do with my graphics card driver and X.Org XRandR when working in fullscreen modes.
Basically, the mouse is stuck in a box defined by the older resolution, while the screen is now at a different one.
See https://bugs.launchpad.net/ubuntu/+sour ... bug/883319
Unfortunately this is not a single bug, but a general issue...
It looks very similar to my problem, but I cannot see how this bug can affect a single window but not the whole X session. In my case mouse pointer moves freely across the desktop, the problem arises only when it comes across the Neverhood window, e.g. if I start moving mouse from left to right across the top half of the game window the in-game pointer - the placticine arrow, stops when it reaches the middle of the window, but if I continue moving the mouse linux mouse poniter appears to the right of the game window about the time it should and continues as if nothing has happened. And it is Neverhood-specific, I had no such problem with other games.