When playing the Discworld CD-Rom with ScummVM on PC, there seems to be an issue with putting items into Rincewind's inventory. As quoted from another user on another forum:
"I have three things in it now, pouch, book and pickpocket skill. I couldn't get the mirror in it so I just carried it to the flagpole, but now I have to use the ladder and the butterfly net. I can use the ladder from the luggage but I can't use the butterfly net because I can't carry it up the ladder. Is this a game glitch?"
So far, I haven't tried putting anything into his inventory directly after picking it up--only items that have already been stored in the luggage first, so I will try that next. (UPDATE: Attempting to put the butterfly net directly into Rincewind's immediately after picking up also does not work--it only allows the net to be stored in the luggage).
But does anyone have any experience with running into this one? Can it be remedied, or is there any workaround?
Any help/advice would be appreciated...! Thanks!
Discworld Inventory Trading Issue/Possible Bug?
Moderator: ScummVM Team
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Save Games
Or if somebody happens to have a save game file from the point right after catching the pancake that they could share, perhaps...?
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- eriktorbjorn
- ScummVM Developer
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The preferred way would be to file a bug report in the bug tracker and attach a savegame there.natcarsten wrote:I do...! Could I e-mail it to you, perhaps?
Note that there are at least two different CD versions: One where many of the files are called something.scn and one where they are called something.gra. I don't know if savegames are compatible between them, but I wouldn't assume it so please mention which one the bug report is for.
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Re: Discworld Inventory Trading Issue/Possible Bug?
Its a bug, and its repaired in the daily version.
I have dowload version 2.6.2 and DiscWorld work ok with the sticky ladder
thanks
I have dowload version 2.6.2 and DiscWorld work ok with the sticky ladder

thanks
- rootfather
- ScummVM Lead
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Re: Discworld Inventory Trading Issue/Possible Bug?
Yep, that bug got fixed for the 2.6.1 release - so the next release that is coming out soon(tm) will also include this bugfix.