Blade Runner WIP
Moderator: ScummVM Team
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
Blade Runner WIP
Update 13 Sep 2019
This is an old thread. The new discussion for ScummVM support of Westwood's Blade Runner is here: Testing Blade Runner with ScummVM
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Original post:
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Hello,
I saw these video on Youtube:
https://www.youtube.com/watch?v=9wQlG5jXfjI
and an engine called "BladeRunner" in ScummVM Github repository:
https://github.com/scummvm/scummvm/tree ... laderunner
So I compiled ScummVM with all game engines, even developpment engines.
But it doesn't recognize my Blade Runner (french version) installed files.
Someone obtained better results than me?
This is an old thread. The new discussion for ScummVM support of Westwood's Blade Runner is here: Testing Blade Runner with ScummVM
---
Original post:
---
Hello,
I saw these video on Youtube:
https://www.youtube.com/watch?v=9wQlG5jXfjI
and an engine called "BladeRunner" in ScummVM Github repository:
https://github.com/scummvm/scummvm/tree ... laderunner
So I compiled ScummVM with all game engines, even developpment engines.
But it doesn't recognize my Blade Runner (french version) installed files.
Someone obtained better results than me?
Last edited by legluondunet on Fri Dec 30, 2016 9:02 pm, edited 1 time in total.
Did you get your ScummVM sources from git or downloaded the release sources? You need git master for Blade Runner.
Also, so far only the English version is detected: see the detection table, so you will need to add detection for your version and perhaps submit the checksum as a patch.
Eugene
Also, so far only the English version is detected: see the detection table, so you will need to add detection for your version and perhaps submit the checksum as a patch.
Eugene
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
Yes and before compiling I configured ScummVM with "./configure --enable-all-engines"sev wrote:Did you get your ScummVM sources from git or downloaded the release sources? You need git master for Blade Runner.
how to do that?Also, so far only the English version is detected: see the detection table, so you will need to add detection for your version and perhaps submit the checksum as a patch. Eugene
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
No it's md5 sum reported by this command line:sev wrote:
Is it md5 sum reported by ScummVM? What is the size of the file?
Eugene
Code: Select all
$ md5sum STARTUP.MIX
dd93bfc4ea9ced48ace6691822653f37
Code: Select all
$ ll STARTUP.MIX
2314526 nov. 1 1997
- rootfather
- ScummVM Lead
- Posts: 182
- Joined: Tue Mar 31, 2015 11:59 am
- Location: Germany
- Contact:
Can you please use the following command to report the necessary information we have to add to the detection table?
Thanks!
Code: Select all
head -c 5000 | md5sum STARTUP.MIX
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
Your command line does not work on my Ubuntu terminal.
I modified it like this:
and I obtained this result:
39d1901df50935d58aee252707134952
I modified it like this:
Code: Select all
head -c 5000 STARTUP.MIX | md5sum
39d1901df50935d58aee252707134952
- rootfather
- ScummVM Lead
- Posts: 182
- Joined: Tue Mar 31, 2015 11:59 am
- Location: Germany
- Contact:
The engine currently expects to use HDFRAMES.DAT which is created by the Blade Runner installer. Running directly off of the CDFRAMES.DAT is not supported yet.IntEmu wrote:How is the multi-CD file, HDFRAMES.DAT handled?
The game is far from completable. You can currently walk around in the first scene outside Runciter's.IntEmu wrote:Does anyone one know if this game is completable and if not, how far have you progressed? Thank you.
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
I opened a bug here:
https://bugs.scummvm.org/ticket/9722#ticket
https://bugs.scummvm.org/ticket/9722#ticket