General chat related to ScummVM, adventure gaming, and so on.
Moderator: ScummVM Team
march
Posts: 10 Joined: Thu Jul 30, 2009 5:15 pm
Post
by march » Sun Aug 02, 2009 6:42 pm
Hi
What options are available for
.residualrc ? On the web I've only found the following spare informations:
Code: Select all
[residual]
gameid=grim
lastselectedgame=grim
versioninfo=0.0.6svn
[grim]
engine_speed=30
fullscreen=TRUE
game_devel_mode=TRUE
gamma=1.0
gl_zbuffer=TRUE
joystick=TRUE
movement=Character
music_volume=127
path=/home/USER/Games/ResidualVM/GrimFandango
savepath=/home/USER/.residual
sfx_volume=127
show_fps=FALSE
soft_renderer=FALSE
speech_mode=3
text_speed=7
;last_set=bk.set
Which ones are specific to residual? Which ones are necessary for non-developers? Which ones are missing in this list? A description on residual's
wiki would be great.
I have no rights to edit a page.
Thanks
march
ezekiel000
Posts: 443 Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England
Post
by ezekiel000 » Sun Aug 02, 2009 6:55 pm
I had a look at my residualrc file and came up with these that aren't in the above list:
voice_volume=127
last_saved_game=grim00.gsv
march
Posts: 10 Joined: Thu Jul 30, 2009 5:15 pm
Post
by march » Tue Aug 04, 2009 3:56 pm
Just opened
.scummvmrc and discovered that the syntax is similar - I don't know if these work with residual.
Code: Select all
mute=false
browser_lastpath=/media/disk/Games/GF
language=en
platform=pc
description=Grim Fandango
subtitles=false
music_mute=false
speech_mute=false
Edit: Found a description at
scummvm.org explaining these options. Just have to find out which settings are game specific.
ezekiel000
Posts: 443 Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England
Post
by ezekiel000 » Tue Aug 04, 2009 6:52 pm
well browser_lastpath won't be applicable at the moment as residual doesn't have a gui.
march
Posts: 10 Joined: Thu Jul 30, 2009 5:15 pm
Post
by march » Sat Aug 08, 2009 12:47 pm
Sure.
Just was wondering that day the config file was quite similar.