I'm surprised that this question isn't raised a lot in this forum so I'll ask it myself.
What is the current status for ResidualVM? There hasn't been an update in over half a year!
Is the project "stuck" or has there been progress since?
When do you assume a reasonably stable release will be out for the first time?
Thanks!
Current status and stable release estimate
Moderator: ScummVM Team
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- Posts: 47
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The latest subversion build available on the downloads page was created on Febuary the 4th this year. (Which is less than a month ago) I think its fair to assume that progress is not "stuck" per se, it's just slow.
Remember that, unlike ScummVM, ResidualVM only currently has one engine implemented. Due to this we probably shouldn't expect frequent updates. There are still occasional updates in the forums about the progress of the Little Big Adventure engine. This may be added at some point.
Remember that, unlike ScummVM, ResidualVM only currently has one engine implemented. Due to this we probably shouldn't expect frequent updates. There are still occasional updates in the forums about the progress of the Little Big Adventure engine. This may be added at some point.
Even though only one game is supported currently, something analogous to ScummVM's compatibility page would be very useful for people checking in on the project. I peek in on ResidualVM every few months to see if Grim Fandango is completable yet.
I suspect that sort of thing also subtly motivates developers to make sure already-kinda-supported games work well rather than adding new ones.
I suspect that sort of thing also subtly motivates developers to make sure already-kinda-supported games work well rather than adding new ones.
If you go to this page you can check for any changes made to the project:JPL wrote:Even though only one game is supported currently, something analogous to ScummVM's compatibility page would be very useful for people checking in on the project. I peek in on ResidualVM every few months to see if Grim Fandango is completable yet.
I suspect that sort of thing also subtly motivates developers to make sure already-kinda-supported games work well rather than adding new ones.
http://cia.vc/stats/project/residual
As you can see, the last update was on August the 9th, meaning there has been no recorded progress in over 3 months. I can't help but feel that it will be a very long time until Grim Fandango is completable.
Also, there is already a ResidualVM compatibility page:
http://www.residualvm.org/compatibility/
- RetroScurvy
- Posts: 8
- Joined: Tue Jan 06, 2009 11:07 pm
i wouldnt get your hopes up, developement on this is dead as far as I can tell.num421337 wrote:wow i'm really impressed with what you guys did with the scummvm and seeing that a grime engine might be in the works is pretty awesome. i just hope that monkey island can get over 1% lol. I also hope that an ipod version comes out. I love having scummvm on my ipod
Its a shame really as Grim fandango is one of my all time fav games and being able to run it on my new hardware would be truely awesome....but it aint gonna happen!