i┬┤ve found grimX 0.3 and it runs ok. only problem so far, it crashes when loading a recent (save) game-state...
i took a chance with emulators (Q/Qemu and VirtualPC 5, windows 98 SE installed)
after getting many different errors and eliminating them one by one, there are still some flaws that make grim crash after the "loading-screen".
i also testet some grim-custom-launchers, but no success...
after installing the latest Win32 build of residual in the "Q" emulator, finally Grim starts. after the intro scene got skipped (can┬┤t be played?), the game begins in the office. i can access the menu and so on - but it┬┤s like 30sec delay when navigating in the menu
![Sad :(](./images/smilies/icon_sad.gif)
so it runs (kind of) but unplayable.
ok, so i decided to ask, if there is a way to get some of the latest residual files and make grimX 0.3 running them....
or maybe someone could give a step-by-step tutorial, if it┬┤s possible to compile a ppc version from the source-codes.
i promise to give my best to follow the instructions, i want this game to work an my 1.5ghz powerbook... it must be possible (somehow)..
maybe someone has already done this?
greetings and best regards,
Elo