Running residualvm into HaikuOS

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topolinik
Posts: 84
Joined: Tue Mar 27, 2007 9:08 am
Location: Italy

Running residualvm into HaikuOS

Post by topolinik »

residualvm works into haikuOS R1alpha4.1 also and it doesn't require any modifications: all of you devs, have done a great job! :D

Long story... long.
Requirements are limited: residualvm source code (downloaded git snapshot just yesterday) and SDL-1.2.15 vanilla (I also had yasm installed - used during sdl build - but this isn't mandatory). Be sure to always use gcc4 when building both, otherwise residualvm won't build (gcc2 is too old). Just check running:

Code: Select all

setgcc
and, if needed, set the right compiler version:

Code: Select all

setgcc gcc4
The game experience is good. Graphics are nice, sounds are played right. Just did a walk around with Manny without doing anything special, talked to the secretary too, and everything appeared perfect.
I detected a single flaw, namely, the game ran very slow when hardware acceleration was set. When I disabled hardware acceleration, everything went smooth. But this may be due to my system's settings (never fine tuned this OS).

Screenshots:
Image
and
Image

Again, thank you devs!
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