ScummVM GUI Forced Into Compact Mode On Exit With Certain Games

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EstelRandir
Posts: 55
Joined: Thu Mar 16, 2017 6:02 pm

ScummVM GUI Forced Into Compact Mode On Exit With Certain Games

Post by EstelRandir »

Edit: I went ahead and submitted a ticket to bugs.

Scumm 2.5.1 & Daily build 2.7.0git1723-g5809c34120b, OpenGL graphics mode.

When the GUI of ScummVM is sized too small vertically, it goes into "compact" mode instead of the full sized mode. To make it go back into full sized mode, you just have to make ScummVM GUI taller by dragging the vertical height to be larger. When playing most games, then exiting the game, the GUI goes back to the same size as before playing the game. But when playing certain games, the GUI will be forced to be smaller than when you started the game, thus forcing the GUI to go into compact mode on exiting the game. The following games will do this (this is the games I have that will do this. There may be more):

Gobliins 1, 2, 3 (Gobliin Quest)
Zork Nemisis
The Bizarre Adventures of Woodruff and the Schnibble

To temporarily solve this issue, the following keeps the condition I mentioned above from happening:

Change the graphics from OpenGL to SDL Surface.
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