Return to Monkey Island localization

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paprik
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Return to Monkey Island localization

Post by paprik »

Return to Monkey Island localization

Guys, somebody can export / import files from ggpack?
There are files that worked with Thimbleweed Park

I would use it for localizations
paprik
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Re: Return to Monkey Island localization

Post by paprik »

ok, we have the tool for ggpack extract and the game is unpacked now. All text is tsv file.
Localizations started.
rzil
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Re: Return to Monkey Island localization

Post by rzil »

Can you please tell which tool is it?
Thanks
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Praetorian
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Re: Return to Monkey Island localization

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rzil wrote: Wed Oct 05, 2022 8:02 pm Can you please tell which tool is it?
Thanks
I believe this is referring to BgBennyBoy's TP explorer updated code. It's not released yet, but it's available on github so one can build it themselves.

https://github.com/bgbennyboy/Thimbleweed-Park-Explorer
paprik
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Re: Return to Monkey Island localization

Post by paprik »

Praetorian wrote: Thu Oct 06, 2022 8:01 am
rzil wrote: Wed Oct 05, 2022 8:02 pm Can you please tell which tool is it?
Thanks
I believe this is referring to BgBennyBoy's TP explorer updated code. It's not released yet, but it's available on github so one can build it themselves.

https://github.com/bgbennyboy/Thimbleweed-Park-Explorer
We thought that would work somehow, but it doesnt. So no, that one is useless and we dont use it.
paprik
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Re: Return to Monkey Island localization

Post by paprik »

rzil wrote: Wed Oct 05, 2022 8:02 pm Can you please tell which tool is it?
Thanks
This is the tool, that works great and extract everything from RTMI:
https://github.com/jonsth131/ggtool
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Praetorian
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Re: Return to Monkey Island localization

Post by Praetorian »

I was able to open all ggpack files with the latest code from BgBennyBoy's Thimbleweed Park explorer, and browse and save the contained files, including the tsv files, so I wouldn't call it useless. It's also fun to be able to extract and listen to the game's soundtrack (and speech resources).

But it won't do it in one automated step, I don't think, and I don't believe it will deal with re-packing modded assets (maybe it will, but that's not the purpose of an "explorer" tool).

I was also not aware of the other tool, so thanks for sharing.
paprik
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Re: Return to Monkey Island localization

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Praetorian wrote: Thu Oct 06, 2022 12:36 pm I was able to open all ggpack files with the latest code from BgBennyBoy's Thimbleweed Park explorer, and browse and save the contained files, including the tsv files, so I wouldn't call it useless. It's also fun to be able to extract and listen to the game's soundtrack (and speech resources).

But it won't do it in one automated step, I don't think, and I don't believe it will deal with re-packing modded assets (maybe it will, but that's not the purpose of an "explorer" tool).

I was also not aware of the other tool, so thanks for sharing.
TWP explorer gives us error "invalid ggpack file", ggtool is much better w/o any issues.
paprik
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Re: Return to Monkey Island localization

Post by paprik »

There are also other very useful extractors:

https://github.com/JanFrederick00/WeirdViewer
It will open the .wimpy file from the pack and load the referenced sprite-sheets.

https://github.com/Didero/MonkeyPack
A commandline packer and unpacker of Return To Monkey Island's ggpack files, written in Python 3.
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