I am currently struggling a bit getting a Wii Remote controller (a.k.a. Wiimote) to be usable in a manually built ScummVM.
When I use the Snap packages (stable or nightly built), most of the Wiimote buttons are nicely recognized in the Game Options --> Keymaps dialog.
However, when I use my own built based on the current git master branch, only the A, B and Home buttons are recognized. All other buttons are dead.
Is this caused by my build settings not being correct or is something broken in the master branch?
It would be soo great if someone could give me a hint

Kind regards,
Philipp