Broken Sword 1 crashes with aspect ratio correction

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frin
Posts: 7
Joined: Tue Nov 01, 2005 5:24 pm
Location: Ljubljana, Slovenia
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Broken Sword 1 crashes with aspect ratio correction

Post by frin »

If one overrides default settings for global graphics settings and ticks aspect ratio correction under Broken Sword 1 in 0.8.0, game crashes with the following error:

Code: Select all

Looking for sword1
Trying to start game 'Broken Sword 1'
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
it should be best if program automatically either disables that feature or changes back if it fails or sth.. or if it's a real bug, well... :)
(with it unticked game works perfectly)

btw same happens for Broken Sword 2

I ran it under Windows XP
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eriktorbjorn
ScummVM Developer
Posts: 3560
Joined: Mon Oct 31, 2005 7:39 am

Re: Broken Sword 1 crashes with aspect ratio correction

Post by eriktorbjorn »

frin wrote:If one overrides default settings for global graphics settings and ticks aspect ratio correction under Broken Sword 1 in 0.8.0, game crashes
There was indeed a bug; one which I hope is fixed now, both in the development version of ScummVM and the 0.8 branch, in case we release ScummVM 0.8.1.

In the meantime, the workaround is: "Don't do that, then!" Aspect ratio correction is only supposed to have any effect on games which are exactly 200 pixels tall. Broken Sword is 640x480 pixels, so they already have the correct aspect ratio.
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