Yet another IF game that accepts no commands.
Typing inventory causes ScummVM to just exit immediatly.
Used a walkthrough to ensure I wasn't doing anything wrong.
Tested with 2.9.0git8800 (Oct 1st Daily Build)
Starship Columbus
Moderator: ScummVM Team
- Praetorian
- ScummVM Developer
- Posts: 882
- Joined: Tue May 08, 2007 8:54 am
- Location: Greece
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Re: Starship Columbus
This is a different bug than the previous one (that would not recognize valid verbs).
I can reproduce this on mine too. This game's scripting causes the engine (as is now) to try to access an array (which is empty at the time) with an invalid index (-1).
I've opened a PR for this with a possible fix (which practically does work), but I am less certain as to why this particular game uses this script logic.
https://github.com/scummvm/scummvm/pull/6173
I can reproduce this on mine too. This game's scripting causes the engine (as is now) to try to access an array (which is empty at the time) with an invalid index (-1).
I've opened a PR for this with a possible fix (which practically does work), but I am less certain as to why this particular game uses this script logic.
https://github.com/scummvm/scummvm/pull/6173
- Praetorian
- ScummVM Developer
- Posts: 882
- Joined: Tue May 08, 2007 8:54 am
- Location: Greece
- Contact:
Re: Starship Columbus
The fix for this has been merged with the main ScummVM code base. Could you check with tomorrow's daily development build?
Re: Starship Columbus
I tried todays daily build (Oct 7th). Seems to work now.