DS-Xtreme support?
Moderator: ScummVM Team
DS-Xtreme support?
Anyone knows about DS-Xtreme support?
Maybe this is related: http://www.maxconsole.net/?mode=news&newsid=10149 ("Video: DS-Xtreme Running Non Specifically Compiled DSOrganize!")
Maybe this is related: http://www.maxconsole.net/?mode=news&newsid=10149 ("Video: DS-Xtreme Running Non Specifically Compiled DSOrganize!")
- MetroidPrime
- Posts: 92
- Joined: Mon Aug 28, 2006 8:15 pm
- Location: Germany
There's a thread at the DS-X forum: http://forums.ds-xtreme.com/showthread. ... ight=scummMetroidPrime wrote:The DS-X team claims they highly support homebrew...
With some unalledged rumours:
http://forums.ds-xtreme.com/showpost.ph ... stcount=11
- MetroidPrime
- Posts: 92
- Joined: Mon Aug 28, 2006 8:15 pm
- Location: Germany
- MetroidPrime
- Posts: 92
- Joined: Mon Aug 28, 2006 8:15 pm
- Location: Germany
- MetroidPrime
- Posts: 92
- Joined: Mon Aug 28, 2006 8:15 pm
- Location: Germany
OK, I got a reply from the DS-X reviewer:
So 0.61 seems to work perfectly on DS-X, where the beta has problems. agentq, what do you think?Just tested it as you said. The .ds.gba file didn't work - you need to use the .nds one.
Tried 0.61 and it works fine. Copied over the unzipped Beneath folder and ScummVM found it and seems to play it fine! Saving works fine, but there is a slight 2 second freeze when creating the save but this might be normal? I'm not sure.
Turning the DS off and removing the DS-Xtreme, then putting it all back - save is still there. You can see them in Windows Explorer when connected.
Music, sound works with no noticeable slowdowns.
0.9.1 B and C work, but the icon appears corrupt in the DS-Xtreme Apps menu but the programs only get as far as "Flash card reader not found" nothing on touch screen?
Hope this helps!
- MetroidPrime
- Posts: 92
- Joined: Mon Aug 28, 2006 8:15 pm
- Location: Germany
If you post in the following thread for homebrew developers, they'll send you a DS-X:
http://forums.ds-xtreme.com/showthread.php?t=150
http://forums.ds-xtreme.com/showthread.php?t=150
- MetroidPrime
- Posts: 92
- Joined: Mon Aug 28, 2006 8:15 pm
- Location: Germany
If any homebrew developer deserves a unit, it's definitly agentq for ScummVM DS. It's the best homebrew app for DS!noisehole wrote:just saw your request for a promotional unit at the dsx forums, agentq
i think scummvm has very good chances in getting one, so good luck
keep us posted as info on the homebrew stuff is pretty limited for the dsx. i wonder if they really emulate a gbamp
ScummVM really rocks. It brings so many classic games to the DS which really look and feel great on it. With most of the games like DOTT and Sam'n Max being games that should be ported in the first place by their original developers as they are so cool games. Great job on the port of scummVM agentq!MetroidPrime wrote:If any homebrew developer deserves a unit, it's definitly agentq for ScummVM DS. It's the best homebrew app for DS!noisehole wrote:just saw your request for a promotional unit at the dsx forums, agentq
i think scummvm has very good chances in getting one, so good luck
keep us posted as info on the homebrew stuff is pretty limited for the dsx. i wonder if they really emulate a gbamp
Tested Version 0.9.1beta6 on ds-x.
Indiana Jones Fate of atlantis (talkie) loads up correctly.. seems to play ok.
-saving woks. I can see save files if plug ds-x to my pc.
Problems:
-Minor graphical clitches - does not affect game play.
-Speech doesn't work (music is ok). I have speech selected from options.
-Loading savefile gives following error:
Out of memory while allocating 1778384234
(If I change default save path somewehre else, loading gives just blank screen and no error)
Save & load was OK in version 0.61
Any Ideas how I could get speech to work?
I have files on card as descriped below:
\apps\scummvm-a.nds
\apps\fate_of_atlantis\ (I just copied all files from game i.e. no zip method used)
Indiana Jones Fate of atlantis (talkie) loads up correctly.. seems to play ok.
-saving woks. I can see save files if plug ds-x to my pc.
Problems:
-Minor graphical clitches - does not affect game play.
-Speech doesn't work (music is ok). I have speech selected from options.
-Loading savefile gives following error:
Out of memory while allocating 1778384234
(If I change default save path somewehre else, loading gives just blank screen and no error)
Save & load was OK in version 0.61
Any Ideas how I could get speech to work?
I have files on card as descriped below:
\apps\scummvm-a.nds
\apps\fate_of_atlantis\ (I just copied all files from game i.e. no zip method used)