IJ4 Atlantis on LifeDrive (v0.9.1)

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hIVESaRELaW
Posts: 3
Joined: Mon Nov 20, 2006 9:06 pm

IJ4 Atlantis on LifeDrive (v0.9.1)

Post by hIVESaRELaW »

Hi!

At first, thanks for the great scummvm palm port, i'm playing every morning in the train.

But I have a serious problem ( :wink: ) with the german Indiana Jones 4 Atlantis version. At the point when Indy is in north Africa he has to fly with a baloon, but every time I fly out of the screen my LifeDrive crashes ("Mem Move to Null" or something like this is shown at the next start of palmos)

I've also tried it on a friends T|X, same mistake.
How is it possible that this simple game needs too much memory?
do you have any ideas what I can do?
fingolfin
Retired
Posts: 1452
Joined: Wed Sep 21, 2005 4:12 pm

Post by fingolfin »

This sounds like a bug that has already been reported on our bug tracker, but for the Symbian port. See here

https://sourceforge.net/tracker/index.p ... tid=418820

But it's new for me to hear about it under PalmOS...
hIVESaRELaW
Posts: 3
Joined: Mon Nov 20, 2006 9:06 pm

Post by hIVESaRELaW »

Yes, this must be exactly the same mistake, I also had the problem with the vertical scrolling in MI2, but this was just a cosmetical problem.

I will have to play IJ4 with my PC
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