Disable mouse capture in fullscreen ?

General chat related to ScummVM, adventure gaming, and so on.

Moderator: ScummVM Team

Post Reply
lemmy
Posts: 1
Joined: Thu Dec 28, 2006 1:40 pm

Disable mouse capture in fullscreen ?

Post by lemmy »

Is it possible to disable the mouse-capture in fullscreen? :?:
fingolfin
Retired
Posts: 1452
Joined: Wed Sep 21, 2005 4:12 pm

Post by fingolfin »

Interesting question. What is the "mouse-capture", though?
User avatar
eriktorbjorn
ScummVM Developer
Posts: 3550
Joined: Mon Oct 31, 2005 7:39 am

Post by eriktorbjorn »

fingolfin wrote:Interesting question. What is the "mouse-capture", though?
I assumed it was either the case where SDL was unable to change to the exact desired resolution, and had to pick a larger one, or the one where you have several monitors and ScummVM is running in fullscreen on one of them.

But I don't remember how ScummVM behaves in the former case, and I don't have the hardware to test the latter. (In fact, I don't even know for sure if it can happen.)
User avatar
PsYcO
Got 2 warnings
Posts: 511
Joined: Sun Dec 24, 2006 9:27 pm
Location: UK, Enfield
Contact:

Post by PsYcO »

you meen when taking SS or Frap-type movies?

i dont know the answer, but i think devs will be able to help a bit more with this info
User avatar
saulob
Posts: 89
Joined: Fri Dec 01, 2006 4:06 am
Location: Brazil

Post by saulob »

I don't think Fraps works on ScummVM, I tried...

The only program that worked for me was Camtasia Studio (using Camtasia Recorder).

There are programs like this one (I know that HyperCam 2 you can choose it) that you can hide the mouse cursor on it. On Camtasia you can't.
Tomm
Posts: 5
Joined: Mon Jan 01, 2007 9:26 pm

Post by Tomm »

I think its an important feature if you want to play the
scummgames in fullscreen with an absolute pointer device
like a nintendo wii-remote or a touch-tablet.
fingolfin
Retired
Posts: 1452
Joined: Wed Sep 21, 2005 4:12 pm

Post by fingolfin »

I still have no idea what "it" is. Maybe Torbjörn guessed correctly -- maybe not. As long as nobody explains what "it" actually is supposed to be, we devs can't really discuss it or say anything sensible.

So, sit down and explain what precisely you are asking and what it's supposed to do, and we can start talking about it...
Tomm
Posts: 5
Joined: Mon Jan 01, 2007 9:26 pm

Post by Tomm »

Mouse capturing is one way scummvm gets the pointer-coords
from the mouse. Disabled (only in windowmode at the moment)
the coords are the same as the windows mouse movement.
In captured mode the (invisible) windows-mouspointer
is centered and the scummvm-pointer-position is calculated
by adding the delta from the center (+-x/+-y) if you move
the mouse. This cause the scummvm-pointer is moving fast
in one direction if the pen or wii-remote is not pointing
at the center of screen. Its impossible to use such a device
in captured mode.

I am using the Wii-Remote too to play my old Lucasarts-gems
on my plasma-tv. But i have to play in windowmode cause of
this issue.

I am german... but i hope you get what i mean. :)
Post Reply