Aaaaah how frustrating! No way anyone will be able to hit 20 out of 40 rats using the GP2X's joystick at the Wak-a-Rat game at the carnival...
I guess the only way to get past this bit right now is exporting the save-file to PC and use the mouse to win.
Sam & Max Wak-a-Rat
Moderator: ScummVM Team
Re: Sam & Max Wak-a-Rat
Really?, it is harder with the GP2X stick for sure but it can be done . The other option is to do what you suggest as that works just fine.Aokubidaikon wrote:Aaaaah how frustrating! No way anyone will be able to hit 20 out of 40 rats using the GP2X's joystick at the Wak-a-Rat game at the carnival...
I guess the only way to get past this bit right now is exporting the save-file to PC and use the mouse to win.
It is , that also works. Infact I do most of my coding for the GP2X with it running in a small windows on my PC via TV out , having a keyboard and mouse on the GP2X is damm handy for coding and testing not just playing games.cappuchok wrote:Or perhaps use a breakout box and an USB mouse (if it's supported).
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I just wanted to thank DJWillis for his work on the GP2X port of the ScummVM engine.
I had never played Sam N' Max before, and so am doing that now on the GP2x. Unfortunately, I had no luck at all with the wak-a-rat game.
I was using an older version of the GP2x port, upgraded to a new one, bought a powered hub to go along with the ArtTaylor USB cable I ordered, and the mouse worked great!
Save file didn't work with the new version, but I wasn't very far into things anyway.
Thanks again. I hope the mouse support will make this much easier - I wasn't having any luck with the joystick. Best I could do was about 13.
I had never played Sam N' Max before, and so am doing that now on the GP2x. Unfortunately, I had no luck at all with the wak-a-rat game.
I was using an older version of the GP2x port, upgraded to a new one, bought a powered hub to go along with the ArtTaylor USB cable I ordered, and the mouse worked great!
Save file didn't work with the new version, but I wasn't very far into things anyway.
Thanks again. I hope the mouse support will make this much easier - I wasn't having any luck with the joystick. Best I could do was about 13.