Kyrandia CD vs Disk versions

General chat related to ScummVM, adventure gaming, and so on.

Moderator: ScummVM Team

Post Reply
User avatar
exofreeze
Banned
Posts: 153
Joined: Thu Mar 09, 2006 1:06 am
Location: Dallas, TX
Contact:

Kyrandia CD vs Disk versions

Post by exofreeze »

Anyone aware if there are any differences between the disk and cd versions of Kyrandia 1 and 2? I know the 3rd game on cd was talkie... I don't know if there was actually a disk version of 3 or not...

Anyways, Ive got the disk versions currently but I'm interested in picking up the cd versions if there is a difference.
User avatar
eriktorbjorn
ScummVM Developer
Posts: 3560
Joined: Mon Oct 31, 2005 7:39 am

Re: Kyrandia CD vs Disk versions

Post by eriktorbjorn »

exofreeze wrote:Anyone aware if there are any differences between the disk and cd versions of Kyrandia 1 and 2? I know the 3rd game on cd was talkie... I don't know if there was actually a disk version of 3 or not...

Anyways, Ive got the disk versions currently but I'm interested in picking up the cd versions if there is a difference.
I don't have the floppy versions myself, but the CD versions of Kyrandia 1 and 2 have speech. I assume that's a difference.
User avatar
LordHoto
ScummVM Developer
Posts: 1029
Joined: Sun Oct 30, 2005 3:58 pm
Location: Germany

Post by LordHoto »

The floppy version of kyra2 has also speech in the intro, but NOT in the real game. AFAIK.

There was no floppy version of Kyrandia 3.
oduverne
Posts: 57
Joined: Sat Apr 15, 2006 4:43 pm

Post by oduverne »

Any progress on Kyra2 implementation, this game is so great?
User avatar
eriktorbjorn
ScummVM Developer
Posts: 3560
Joined: Mon Oct 31, 2005 7:39 am

Post by eriktorbjorn »

oduverne wrote:Any progress on Kyra2 implementation, this game is so great?
There haven't been any Kyrandia 2-related changes in SVN for quite some time now, so I guess not.
clem
Posts: 2159
Joined: Mon Oct 31, 2005 11:14 am

Post by clem »

eriktorbjorn wrote:There haven't been any Kyrandia 2-related changes in SVN for quite some time now, so I guess not.
geez, I could pretend to do work on it, then get told all my work is rubbish which would probably provoke some other dev to make it better

just don't forget to credit me for "stimulating the development process" afterwards :)
User avatar
clone2727
Retired
Posts: 1611
Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 »

clem wrote:
eriktorbjorn wrote:There haven't been any Kyrandia 2-related changes in SVN for quite some time now, so I guess not.
geez, I could pretend to do work on it, then get told all my work is rubbish which would probably provoke some other dev to make it better

just don't forget to credit me for "stimulating the development process" afterwards :)
Not a bad idea! Maybe if I pretend to work on HE 16bit support... :wink:
User avatar
Vinterstum
ScummVM Developer
Posts: 580
Joined: Sun Oct 16, 2005 6:59 am

Post by Vinterstum »

oduverne wrote:Any progress on Kyra2 implementation, this game is so great?
I've gotten some REing work done, but it's slow going these days (eight hours of c++ coding at work each day doesn't leave that much motivation to continue when I get home :) ).
Shanks
Posts: 10
Joined: Tue Jan 30, 2007 7:48 pm

Post by Shanks »

The non-talkie version is better. The voice acting in the CD version is so unbelievably bad, it actually detracts from the overall experience. Just my opinion.
User avatar
LordHoto
ScummVM Developer
Posts: 1029
Joined: Sun Oct 30, 2005 3:58 pm
Location: Germany

Post by LordHoto »

The CD version has fixed a 'bug' in the grotto layout, so it would be better to buy the CD version and just disable the voices, if you think they are acted badly.

Also the CD version contains an extra music track. (at least for AdLib)

The Floppy version has some different dialogs though, like in the Speech of the Land scene (that's all I remember atm...). Also the credits of the Floppy version should look nicer than of the CD version, since it uses two different fonts (or at least it should)
Post Reply