Future Wars md5 problem

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amanfrom
Posts: 4
Joined: Thu Feb 15, 2007 11:44 am

Future Wars md5 problem

Post by amanfrom »

Hello !

I'm testing the fantranslation of Future Wars, but the scummvm complains about it's md5. When I use the original game pack it works fine. How can I force scummvm to enable run the "work in progress" future wars translation :?:

Thanks.
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Dark-Star
Posts: 150
Joined: Sun Oct 30, 2005 9:36 pm
Location: Reutlingen, GERMANY

Post by Dark-Star »

Maybe this helps...

(i.e. use target_md5=... in your ini file)
fingolfin
Retired
Posts: 1452
Joined: Wed Sep 21, 2005 4:12 pm

Post by fingolfin »

No, this won't help, target_md5 doesn't exist anymore.

We'll have to add file based fallback detection for the CINE engine to support fan made translations, I guess...
amanfrom
Posts: 4
Joined: Thu Feb 15, 2007 11:44 am

Post by amanfrom »

OK. thanks you for the answer. so I wait for the next SVN/stable builds...
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