Since I updated ScummVM from svn last week, I cannot start my C64 version of Zak anymore. The game (two .d64 image files) is detected fine, but instead of starting the game, ScummVM just hogs the CPU completely and has to be killed through the task manager. The same happens with C64 Maniac Mansion.
Is this a known problem? Has anything changed wrt. C64 support recently? Or should I investigate a bit more and file a bug report?
--Darkstar
C64 Zak broken?
Moderator: ScummVM Team