Hi,
I am having a proble with Sam 'n Max on my N73. When I go to the big ball of string and I hook the wires up to the (I dont realy know what its called in english but i'm going to call it:) pay binoculars (those things to look arround a minute for 25 cents) my game is stuck.
I can't change the use icon to an other icon and I can't leave that view. So I'm stuck.
Can annyone help me?
Toxicity
Problem with Sam 'n Max on my N73
Moderator: ScummVM Team
Re: Problem with Sam 'n Max on my N73
The controls in this screen should work as follows:
- Left click and right click on lever in the middle between two cables: Adjust movement of the platform and binocular.
- Escape key: Leave screen. In the current versions of ScummVM this should be the "c" key on your device, on earlier versions it is the "#" key.
BTW I noticed something funny about Sam&Max: The 0 key toggles between colored and greyscale mode. You can see this when using the 0+... combinations (which work fine). Is this an intended behaviour of Sam&Max? No other game I have shows this feature.
- Gotz
- Left click and right click on lever in the middle between two cables: Adjust movement of the platform and binocular.
- Escape key: Leave screen. In the current versions of ScummVM this should be the "c" key on your device, on earlier versions it is the "#" key.
BTW I noticed something funny about Sam&Max: The 0 key toggles between colored and greyscale mode. You can see this when using the 0+... combinations (which work fine). Is this an intended behaviour of Sam&Max? No other game I have shows this feature.
- Gotz
Re: Problem with Sam 'n Max on my N73
Damn.. It's the C key.. I tryed like (almost) all buttons but never thought of that one..goetz wrote:- Escape key: Leave screen. In the current versions of ScummVM this should be the "c" key on your device, on earlier versions it is the "#" key.
Yeah, it says that in the Sam and max Help file..goetz wrote:BTW I noticed something funny about Sam&Max: The 0 key toggles between colored and greyscale mode. You can see this when using the 0+... combinations (which work fine). Is this an intended behaviour of Sam&Max? No other game I have shows this feature.
Tnx a lot,
Toxicity