Iphone has restricted memory, so every MB is worthy.
Is it easy for ScummVM to read from zip or rar files internally and not request the game to be unzipped?
This would be of great value.
I know there are compress tools, but:
1: they are lossy (ok not big deal for iphone)
2: only for sound
ScummVM to read from ZIP/RAR
Moderator: ScummVM Team
This question has been answered loads of times already, please search the forum and read the FAQ before asking.
Check our FAQ:
http://www.scummvm.org/faq.php#id2551517
There is support for sound compression in MP3/OGG/FLAC if you wish to save space (though I believe the iPhone port doesn't support FLAC compression yet). FLAC is not a lossy compression, so once this gets supported you will have lossless sound compression (but as you said yourself it doesn't make any difference for iPhone)
Check our FAQ:
http://www.scummvm.org/faq.php#id2551517
There is support for sound compression in MP3/OGG/FLAC if you wish to save space (though I believe the iPhone port doesn't support FLAC compression yet). FLAC is not a lossy compression, so once this gets supported you will have lossless sound compression (but as you said yourself it doesn't make any difference for iPhone)
Compressing specific files (like sound / video files) with dedicated compressors will always give much better results than generic .zip or .rar compression.
Furthermore, no, it's not easily possible to read from a compressed .zip or .rar file on the fly without extracting it first -- though you can extract it to RAM, but that only helps if you have lots of RAM. Which you usually don't if you are that short on permanent storage .
Furthermore, no, it's not easily possible to read from a compressed .zip or .rar file on the fly without extracting it first -- though you can extract it to RAM, but that only helps if you have lots of RAM. Which you usually don't if you are that short on permanent storage .