This is mainly a test release to allow you to playtest the two new engines that have been added in ScummVM for the games: Lure of the Temptress (one of my all-time favorite adventures) and I Have No Mouth and I Must Scream. If you haven't noticed it by the way, Lure of the Temptress has been freewared by Tony and the guys in Revolution and they have kindly allowed us to distribute it from our website as well. You will also need to separately download the engine data.
No bug fixes have been performed for the tracker items still open, except from some under-the-hood stuff. They will be addressed in time for the next release.
In particular though, the 'Free Look' action has been improved for the PocketPC users (devices with a stylus). The changes have been performed to allow playing lure in a more fluent fashion. It is strongly recommended to only play Lure of the Temptress with the "Free Look" action enabled on PocketPC devices. The improved free look action also works in all other games except lure. The new behavior is this, when turning on free look: not only you can hover the mouse over the screen without registering a click (previous behavior) but if you tap again near the last mouse position you will register a left click. To enter a right click, simply point the stylus somewhere and press the 'Right Click' action. One quick rule to remember the behavior is that a left click equals to 2 taps in close proximity. I hope you'll get the hang of it

Also for lure, the default menu behavior is changed somewhat, by printing all the popup menu items at once (not requiring scrolling). This has not been fully tested so we encourage bug reports when/if at some point the menus get too large to fit the screen.
Once more, head on to the bug tracker to report any problems.
Kostas