I know this seems like a silly question, but is it just me or do most adventure games seem really short?
I sat down tonight after dinner and played through Loom, DoTT, BASS, Indy4 (Brains and Team paths), SoMI, SQ1 (SCI remake), SQ3, and it's not even midnight yet. Admittedly I had the advantage of having beaten all of them except Loom before now, but still I haven't played most of them for 10 years, with the exception being SQ3 when I got the SQ collectors CD collection back around 2001 I think it was.
As much as I love my collection and I'm always looking for stuff to add to it, it seems like most of the games I own are designed to be beaten in one sitting. I think I spent more time tweaking DOSBox settings for optimal play for SQ than it took me to play through them.
I know Indy4 and Curse of Enchantia took me longer to beat as a kid, but to be truthful I was only about 8 or 9 when I got them. And my thinking skills have improved a lot since then.
Length of your average adventure game question.
Moderator: ScummVM Team
Jonatan he was slow... I think I clocked it at about 40 minutes, and to be honest it's the first time I've really played it. When I first got hold of it I had no sound, and given the amount of importance sound holds in Loom I figured I'd better wait until I got the sound working under Windows. And VDM Sound is horribly resource hungry for some titles. And from memory SCUMM VM was still in it's infancy.