COMI

Subforum for discussion and help with ScummVM's Symbian (mobile phones, etc) ports

Moderator: ScummVM Team

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N70er
Posts: 1
Joined: Tue Sep 09, 2008 6:57 am

COMI

Post by N70er »

Comi is now supported... But how can we use the ("t" talk and "u" use) buttons
Can anybody explain how to set up these buttons
Thanks
Anotherguest
ScummVM Porter
Posts: 1423
Joined: Sun Oct 30, 2005 2:27 pm
Location: Malmoe, Sweden

Post by Anotherguest »

Get E71 with 'T' button? :-) Otherwise there is an untested version of keymapping, but not sure it works. Since very few are doing PRE-release testing its very hard to SUPPORT devices, since I don't have the time to play all these games by my self.

So if you want improvements, do pre-release testing..
E51-User
Posts: 2
Joined: Tue Sep 23, 2008 12:06 am

Post by E51-User »

COMI runs now (with 0.12.) as much as THE DIG ran wit 0.11. :
I see the Intro in full lenght and I can play a few minutes before the sound-lag starts and the game becomes unplayable.
Besides, the resolution is pretty high for my display so that it's hard to see any text (but it looks really good as long as it works).

(uncompressed)
Anotherguest
ScummVM Porter
Posts: 1423
Joined: Sun Oct 30, 2005 2:27 pm
Location: Malmoe, Sweden

Post by Anotherguest »

Try having a better performing memorycard, don't have lots of soundlag on my 6120, also at 369 mhz, but the E51 has more available memory.
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