What is Lucasarts' problem?
Moderator: ScummVM Team
What is Lucasarts' problem?
Hello,
im fairly new to this forum and i would like you all to just give your opinion as to why you think lucasarts are refusing to make a fifth monkey island game and they are still keeping the rights tucked under their beds like a teddy bear. What is lucasarts' problem?
im fairly new to this forum and i would like you all to just give your opinion as to why you think lucasarts are refusing to make a fifth monkey island game and they are still keeping the rights tucked under their beds like a teddy bear. What is lucasarts' problem?
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LucasArts made the games in the first place. They paid artists to create the game, but the finished product belongs to the entity which paid for the work - LucasArts. Also some games are apparently still being sold - I think I saw MI3 and MI4 on sale as recently as 2007.Retrog33k wrote:If they think it won't sell, then they should give the rights to the guy who made them in the first place.
edit: I think I misunderstood you at first - I don't think they'd give up the rights on Monkey Island as a brand because the older games still are intellectual assets and development out of their control on further games might change their value.
- MusicallyInspired
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Here in France, they're reselling some 90's LucasArts games (The Dig, Sam & Max, Full Throttle, for those I remember) with a Windows XP patch. So you're right, they won't give up the rights as they can do magic with it : they still know how to sell 5€ (6,7$) games which are around 15 years old.clem wrote:edit: I think I misunderstood you at first - I don't think they'd give up the rights on Monkey Island as a brand because the older games still are intellectual assets and development out of their control on further games might change their value.
- dreammaster
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What I meant to say is, why is lucasarts still holding onto the rights? Do they have anything planned for Monkey Island? Right now, it looks like nothing's being planned, so why hold onto the rights? I doubt they care if their older titles sell or not, after all, it's had it's run and the money they make for their older titles is minuscule at best. It doesn't make sense to me, from a business standpoint, why they would guard Monkey Island like a dog protecting a junkyard when they have nothing planned for this property. I mean, come on, what's the point of keeping it? Just give it to Ron Gilbert, Tim Schafer or Dave Grossman and let them make their own MI independently.clem wrote:LucasArts made the games in the first place. They paid artists to create the game, but the finished product belongs to the entity which paid for the work - LucasArts. Also some games are apparently still being sold - I think I saw MI3 and MI4 on sale as recently as 2007.Retrog33k wrote:If they think it won't sell, then they should give the rights to the guy who made them in the first place.
edit: I think I misunderstood you at first - I don't think they'd give up the rights on Monkey Island as a brand because the older games still are intellectual assets and development out of their control on further games might change their value.
Come to think of it, just who would get it if lucasarts gave it up? Would they team up to make monkey island 5? I personally would like to see that april fools joke of the voiceovers with largo lagrande become a real game.
Because in the future, they *might* do something. Or not. You have to view it this way: Those assets have a *potential* worth. If they retain them, there is a chance (no matter how small it might be) that they might earn money with it again in the future. OTOH, if they release the rights, the chance is 0. So, from an economical point of view, it makes absolute sense for them to keep it. It's that simple.Retrog33k wrote:What I meant to say is, why is lucasarts still holding onto the rights? Do they have anything planned for Monkey Island? Right now, it looks like nothing's being planned, so why hold onto the rights?
So only reason for them to release those rights would be if there was money in it: Somebody buying the rights, or the hope that they get valuable positive PR out of it. IMO that was a motivating factor for Revolution Software -- they released Lure and BASS for free, and let us add support for Broken Sword 1 & 2, which in turn probably helped sales of Broken Sword 1 - 4, by means of (indirect) advertising, and good PR.
But LucasArts has currently no plans (AFAIK) to make new point & click adventures (or any non-Star Wars games). Hence it makes no sense to try to get good PR / advertisement in this area. I.e. the reason it makes no sense for them to release the rights to those adventures is *precisely* because they have no plans for new ones.
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That would be DeathSpank.rented mule wrote:What you should be looking for is the next game from Ron Gilbert.