Lands of Lore on the DS?
Moderator: ScummVM Team
Lands of Lore on the DS?
It might be a dumb question, but would this game ever work on ScummDS? Or just a regular port like what was done with QuakeDS? I still have the original on CD(with voice) AND diskette(without voice) and I think it would be an amazing game on the DS. Perfect interface to use with the stylus I think.
-Figlio
-Figlio
Re: Lands of Lore on the DS?
Only the sourcecode is missing to have it ported (i.e. Quake ports are based upon opened source code; chances to get original source for Lands of Lore are next to zero)Mr_Figlio wrote:It might be a dumb question, but would this game ever work on ScummDS? Or just a regular port like what was done with QuakeDS? I still have the original on CD(with voice) AND diskette(without voice) and I think it would be an amazing game on the DS. Perfect interface to use with the stylus I think.
ScummVM plays the intro of LoL, but not more (and it doesn't look like that'll change for the time being). Not sure if the DS version does that too (would be they same build which plays the Kyrandia games)
Very often on the PC only the intro would play as well (older Windows issues I think). Maybe that would have something to do with it, I dont know. I tried it on the DS but it wouldn't recognize that there was a game in the folder. It did that for a few other games that should be working on the DS version but I'm probably not doing it right. Maybe I'm using the wrong build. I'll try some other ways and see. If anyone else wants to give it a try let me know!!
Dosbox for the DS would be a solution if it could be done.
-Figlio
Dosbox for the DS would be a solution if it could be done.
-Figlio
No; ScummVM simply doesn't know what to do with the game. The intro works because there are similarities to the Kyrandia games, but the main game engine is different.Mr_Figlio wrote:Very often on the PC only the intro would play as well (older Windows issues I think). Maybe that would have something to do with it, I dont know.
Dosbox is not feasible on the DS (not enough CPU power, RAM), there have been numerous posts on this forum about it already.Mr_Figlio wrote:Dosbox for the DS would be a solution if it could be done.
I know Dosbox isn't possible, I only meant it would be nice if it could be done, but it can't, so anyways.
I've been doing a bit of research into finding the source code. The game has become abandonware I think, since Westwood Studios no longer exists. Who would know about these things? EA bought Westwood so maybe they might know about the source? At any rate, how long does the copywrite last? 20 years I think. 3 more years isnt that long...[/i][/u]
I've been doing a bit of research into finding the source code. The game has become abandonware I think, since Westwood Studios no longer exists. Who would know about these things? EA bought Westwood so maybe they might know about the source? At any rate, how long does the copywrite last? 20 years I think. 3 more years isnt that long...[/i][/u]
95 years, still a long way to go:Mr_Figlio wrote:I've been doing a bit of research into finding the source code. The game has become abandonware I think, since Westwood Studios no longer exists. Who would know about these things? EA bought Westwood so maybe they might know about the source? At any rate, how long does the copywrite last? 20 years I think. 3 more years isnt that long...[/i][/u]
http://wiki.scummvm.org/index.php/Copyright_FAQ
Also Westwood Studios didn't just disappear into a puff of nothing. EA owns all the assets (just like with the Kyrandia games), as you pointed out yourself. Abandonware is not a proper concept (some day I might change my forum signature into that, sigh) No they won't let anyone look at the source (ScummVM team tried when kyra engine was WIP, no chance)
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Lands on the DS build or regular build?
Does this mean that Lands of Lore works somewhat? Would that be the DS build or the regular one?
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