Running scummvm 0.12 on linux (Fedora core 10) and both Dig and Fate of Atlantis have constant crackling noise while there is music. If I turn down the music volume to 0, no more crackling. Same happens during speech.
Any ideas? Haven't found anything on these forums that sounds similar.
thanks!
Crackling noise in all games on linux
Moderator: ScummVM Team
It only happens with ScummVM and am running Gnome.bobdevis wrote:-Does this happen with any other programs that make sound?
-Are you running Gnome or KDE?
-If you open a console and type "ps -A" do you see something called "pulseaudio" anywhere?
-Where did you get your ScummVM? From the Fedora package manager or from somewhere else (like this site)?
Pulseaudio does indeed show up and I used the rpm available from scummvm.org (32 bit).
Here is something you can try;
- Make use no program is making sound and then kill pulseaudio with "killall pulseaudio" in the console and then start ScummVM.
(To get the audio back to normal, do a ctrl-alt-backspace to reset Gnome (or reboot, or start pulseaudio again in a console))
or
Remove your installed ScummVM and get the one from Fedora.
It is here:
https://admin.fedoraproject.org/pkgdb/s ... ND/scummvm
- Make use no program is making sound and then kill pulseaudio with "killall pulseaudio" in the console and then start ScummVM.
(To get the audio back to normal, do a ctrl-alt-backspace to reset Gnome (or reboot, or start pulseaudio again in a console))
or
Remove your installed ScummVM and get the one from Fedora.
It is here:
https://admin.fedoraproject.org/pkgdb/s ... ND/scummvm
Turns out there is a bug report on this already:
https://bugzilla.redhat.com/show_bug.cgi?id=478523
Not sure why killing pulseaudio didn't work for me, but setting export SDL_AUDIODRIVER=alsa seems to have fixed it.
https://bugzilla.redhat.com/show_bug.cgi?id=478523
Not sure why killing pulseaudio didn't work for me, but setting export SDL_AUDIODRIVER=alsa seems to have fixed it.
- MeddlingMonk
- Posts: 221
- Joined: Wed Jan 21, 2009 10:06 pm
Looks like the problem is actually on the SDL side of things (which explains why Exult, Pentagram and other things which all use SDL have crackling sound in Fedora 10). A bug report was submitted in the SDL bug tracker a few days ago about it (see: http://bugzilla.libsdl.org/show_bug.cgi?id=698 if interested).