I want to ask about TBS "X-COM: Enemy Unknown" and "X-COM: Terror From the Deep" - can they be ported... in some future? It's amazing games, hope all of you know them http://en.wikipedia.org/wiki/X-COM_(series)
mm44 wrote:I want to ask about TBS "X-COM: Enemy Unknown" and "X-COM: Terror From the Deep" - can they be ported... in some future? It's amazing games, hope all of you know them http://en.wikipedia.org/wiki/X-COM_(series)
They are not 2D point'n'click adventure games, which is what ScummVM mainly focuses on, so its not likely to happen, I'm afraid
md5 wrote:They are not 2D point'n'click adventure games, which is what ScummVM mainly focuses on, so its not likely to happen, I'm afraid
2d - yes
point'n'click - yes
adventure - no, it's tactical game. but absolutely action/turn based
I see no big differences in playing between X-COM and Gobliins by example...
md5 wrote:They are not 2D point'n'click adventure games, which is what ScummVM mainly focuses on, so its not likely to happen, I'm afraid
2d - yes
point'n'click - yes
adventure - no, it's tactical game. but absolutely action/turn based
I see no big differences in playing between X-COM and Gobliins by example...
Of course there is a huge difference. Gobliins is an adventure/puzzle game. X-Com is a tactical strategy turn based game. Thus, it is out of scope of ScummVM, which focuses mainly on ADVENTURE games (with a few exceptions, which are games that are based on adventure game engines, like the Elvira series). So the answer is again, no. You may want to have a look at UFO2000: http://ufo2000.sourceforge.net/
Edit: Also, this question has been asked in the past, do a search in the forums
I would absolutely love to see a portable reverse-engineered engine for the first two X-COM games some day. Not likely it will happen, and I have no clue whatsoever how to do it, but it would be extremly nice