Baldurs Gate

All the inane chatter goes in here. If you're curious about whether we will support a game, post HERE not in General Discussion :)

Moderator: ScummVM Team

Post Reply
kbloem
Posts: 4
Joined: Fri Mar 12, 2010 7:53 am

Baldurs Gate

Post by kbloem »

HEllo,

i haven´t seen it before on this forum but i want to talk about Baldurs Gate.

Can it be run in ScummVM? Anyone tried?
User avatar
bobdevis
Posts: 567
Joined: Fri Jan 16, 2009 10:52 am

Post by bobdevis »

You should have posted here;
Which games would you like to be supported on the future?

BG is not really a puzzle-adeventure game so it doesn't fit ScummVM.
Someone may add support regardless, if they have the time and skill. Lands of Lore made it in too, unofficially.
User avatar
Freddo
Posts: 287
Joined: Mon Oct 31, 2005 4:41 pm

Post by Freddo »

There's GemRB for the Infinity Engine games.
User avatar
eriktorbjorn
ScummVM Developer
Posts: 3561
Joined: Mon Oct 31, 2005 7:39 am

Post by eriktorbjorn »

bobdevis wrote: Someone may add support regardless, if they have the time and skill. Lands of Lore made it in too, unofficially.
Lands of Lore uses the same game engine (with modifications, apparently) as the Kyrandia games though, so supporting it was probably a small task, relatively speaking. There is another project called GemRB which is an "implementation of Bioware's Infinity Engine which was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset". It is supposedly fairly mature, but I haven't gotten around to trying it myself.
kbloem
Posts: 4
Joined: Fri Mar 12, 2010 7:53 am

Post by kbloem »

Freddo wrote:There's GemRB for the Infinity Engine games.
Thanks,

however, it isn't compiled for Windows Mobile yet...
Post Reply