(Revision 20668) build failed [closed]Thank you Anotherguest

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erwan
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Location: Bretagne, France
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(Revision 20668) build failed [closed]Thank you Anotherguest

Post by erwan »

Hello,
I compiled version CVS of SCUMMVM but that failed.

error:
./../engines/scumm/actor.cpp:1110: erreur: ‘_scalex’ was not declared in this scope
../../engines/scumm/actor.cpp:1111: erreur: ‘_scaley’ was not declared in this scope
../../engines/scumm/actor.cpp:1114: erreur: ‘_shadowMode’ was not declared in this scope
../../engines/scumm/actor.cpp:1121: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1121: erreur: ‘_heXmapNum’ was not declared in this scope
../../engines/scumm/actor.cpp:1122: erreur: ‘_palette’ was not declared in this scope
../../engines/scumm/actor.cpp:1123: erreur: invalid use of ‘this’ in non-member function
../../engines/scumm/actor.cpp:1127: erreur: ‘_forceClip’ was not declared in this scope
../../engines/scumm/actor.cpp:1129: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp:1135: erreur: ‘_forceClip’ was not declared in this scope
../../engines/scumm/actor.cpp:1137: erreur: ‘kObjectClassNeverClip’ was not declared in this scope
../../engines/scumm/actor.cpp:1137: erreur: ‘isInClass’ was not declared in this scope
../../engines/scumm/actor.cpp:1140: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp:1150: erreur: ‘_heSkipLimbs’ was not declared in this scope
../../engines/scumm/actor.cpp:1151: erreur: ‘_hePaletteNum’ was not declared in this scope
../../engines/scumm/actor.cpp:1153: erreur: ‘_heNoTalkAnimation’ was not declared in this scope
../../engines/scumm/actor.cpp:1153: erreur: ‘_animProgress’ was not declared in this scope
../../engines/scumm/actor.cpp:1162: erreur: ‘checkRange’ was not declared in this scope
../../engines/scumm/actor.cpp:1163: erreur: ‘setTalkCondition’ was not declared in this scope
../../engines/scumm/actor.cpp:1165: erreur: ‘setTalkCondition’ was not declared in this scope
../../engines/scumm/actor.cpp:1168: erreur: ‘_heNoTalkAnimation’ was not declared in this scope
../../engines/scumm/actor.cpp:1172: erreur: invalid use of ‘this’ in non-member function
../../engines/scumm/actor.cpp:1172: erreur: ‘_drawToBackBuf’ was not declared in this scope
../../engines/scumm/actor.cpp:1173: erreur: ‘_needRedraw’ was not declared in this scope
../../engines/scumm/actor.cpp:1178: erreur: ‘_top’ was not declared in this scope
../../engines/scumm/actor.cpp:1179: erreur: ‘_bottom’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1184: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘bool Scumm::actorHitTest(int, int)’:
../../engines/scumm/actor.cpp:1185: erreur: ‘AkosRenderer’ was not declared in this scope
../../engines/scumm/actor.cpp:1185: erreur: ‘ar’ was not declared in this scope
../../engines/scumm/actor.cpp:1185: erreur: expected primary-expression before ‘)’ token
../../engines/scumm/actor.cpp:1185: erreur: expected `;' before ‘_vm’
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1200: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::animateCostume()’:
../../engines/scumm/actor.cpp:1201: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1204: erreur: ‘_animProgress’ was not declared in this scope
../../engines/scumm/actor.cpp:1205: erreur: ‘_animSpeed’ was not declared in this scope
../../engines/scumm/actor.cpp:1208: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1208: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1209: erreur: invalid use of ‘this’ in non-member function
../../engines/scumm/actor.cpp:1210: erreur: ‘_needRedraw’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1216: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::animateLimb(int, int)’:
../../engines/scumm/actor.cpp:1224: erreur: ‘_animProgress’ was not declared in this scope
../../engines/scumm/actor.cpp:1225: erreur: ‘_animSpeed’ was not declared in this scope
../../engines/scumm/actor.cpp:1228: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1231: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:1233: erreur: ‘byte’ was not declared in this scope
../../engines/scumm/actor.cpp:1233: erreur: ‘akos’ was not declared in this scope
../../engines/scumm/actor.cpp:1233: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1233: erreur: ‘rtCostume’ was not declared in this scope
../../engines/scumm/actor.cpp:1233: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1236: erreur: ‘aksq’ was not declared in this scope
../../engines/scumm/actor.cpp:1236: erreur: ‘MKID’ was not declared in this scope
../../engines/scumm/actor.cpp:1237: erreur: ‘akfo’ was not declared in this scope
../../engines/scumm/actor.cpp:1242: erreur: ‘_cost’ was not declared in this scope
../../engines/scumm/actor.cpp:1243: erreur: invalid use of ‘this’ in non-member function
../../engines/scumm/actor.cpp:1243: erreur: ISO C++ forbids declaration of ‘type name’ with no type
../../engines/scumm/actor.cpp:1243: erreur: ISO C++ forbids declaration of ‘type name’ with no type
../../engines/scumm/actor.cpp:1243: erreur: expected primary-expression before ‘const’
../../engines/scumm/actor.cpp:1243: erreur: expected `)' before ‘const’
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1252: erreur: ‘ScummEngine’ has not been declared
../../engines/scumm/actor.cpp: In function ‘void Scumm::redrawAllActors()’:
../../engines/scumm/actor.cpp:1255: erreur: ‘_numActors’ was not declared in this scope
../../engines/scumm/actor.cpp:1256: erreur: ‘_actors’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1261: erreur: ‘ScummEngine’ has not been declared
../../engines/scumm/actor.cpp: In function ‘void Scumm::setActorRedrawFlags()’:
../../engines/scumm/actor.cpp:1266: erreur: ‘_fullRedraw’ was not declared in this scope
../../engines/scumm/actor.cpp:1266: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1266: erreur: ‘VAR_REDRAW_ALL_ACTORS’ was not declared in this scope
../../engines/scumm/actor.cpp:1266: erreur: ‘VAR’ was not declared in this scope
../../engines/scumm/actor.cpp:1267: erreur: ‘_numActors’ was not declared in this scope
../../engines/scumm/actor.cpp:1268: erreur: ‘_actors’ was not declared in this scope
../../engines/scumm/actor.cpp:1271: erreur: ‘gdi’ was not declared in this scope
../../engines/scumm/actor.cpp:1272: erreur: ‘_screenStartStrip’ was not declared in this scope
../../engines/scumm/actor.cpp:1273: erreur: ‘testGfxAnyUsageBits’ was not declared in this scope
../../engines/scumm/actor.cpp:1274: erreur: ‘_numActors’ was not declared in this scope
../../engines/scumm/actor.cpp:1275: erreur: ‘testGfxUsageBit’ was not declared in this scope
../../engines/scumm/actor.cpp:1275: erreur: ‘testGfxOtherUsageBits’ was not declared in this scope
../../engines/scumm/actor.cpp:1276: erreur: ‘_actors’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1284: erreur: ‘ScummEngine’ has not been declared
../../engines/scumm/actor.cpp: In function ‘void Scumm::resetActorBgs()’:
../../engines/scumm/actor.cpp:1287: erreur: ‘gdi’ was not declared in this scope
../../engines/scumm/actor.cpp:1288: erreur: ‘_screenStartStrip’ was not declared in this scope
../../engines/scumm/actor.cpp:1289: erreur: ‘USAGE_BIT_DIRTY’ was not declared in this scope
../../engines/scumm/actor.cpp:1289: erreur: ‘clearGfxUsageBit’ was not declared in this scope
../../engines/scumm/actor.cpp:1290: erreur: ‘USAGE_BIT_RESTORED’ was not declared in this scope
../../engines/scumm/actor.cpp:1291: erreur: ‘_numActors’ was not declared in this scope
../../engines/scumm/actor.cpp:1292: erreur: ‘testGfxUsageBit’ was not declared in this scope
../../engines/scumm/actor.cpp:1293: erreur: ‘_actors’ was not declared in this scope
../../engines/scumm/actor.cpp:1301: erreur: ‘_numActors’ was not declared in this scope
../../engines/scumm/actor.cpp:1302: erreur: ‘_actors’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1306: erreur: ‘ScummEngine’ has not been declared
../../engines/scumm/actor.cpp: In function ‘int Scumm::getActorFromPos(int, int)’:
../../engines/scumm/actor.cpp:1309: erreur: ‘testGfxAnyUsageBits’ was not declared in this scope
../../engines/scumm/actor.cpp:1312: erreur: ‘_numActors’ was not declared in this scope
../../engines/scumm/actor.cpp:1313: erreur: ‘testGfxUsageBit’ was not declared in this scope
../../engines/scumm/actor.cpp:1313: erreur: ‘kObjectClassUntouchable’ was not declared in this scope
../../engines/scumm/actor.cpp:1313: erreur: ‘getClass’ was not declared in this scope
../../engines/scumm/actor.cpp:1314: erreur: ‘_actors’ was not declared in this scope
../../engines/scumm/actor.cpp:1315: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1315: erreur: ‘VAR_EGO’ was not declared in this scope
../../engines/scumm/actor.cpp:1315: erreur: ‘VAR’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1324: erreur: ‘ScummEngine_v70he’ has not been declared
../../engines/scumm/actor.cpp: In function ‘int Scumm::getActorFromPos(int, int)’:
../../engines/scumm/actor.cpp:1324: erreur: redefinition of ‘int Scumm::getActorFromPos(int, int)’
../../engines/scumm/actor.cpp:1306: erreur: ‘int Scumm::getActorFromPos(int, int)’ previously defined here
../../engines/scumm/actor.cpp:1327: erreur: ‘testGfxAnyUsageBits’ was not declared in this scope
../../engines/scumm/actor.cpp:1331: erreur: ‘_numActors’ was not declared in this scope
../../engines/scumm/actor.cpp:1332: erreur: ‘testGfxUsageBit’ was not declared in this scope
../../engines/scumm/actor.cpp:1332: erreur: ‘kObjectClassUntouchable’ was not declared in this scope
../../engines/scumm/actor.cpp:1332: erreur: ‘getClass’ was not declared in this scope
../../engines/scumm/actor.cpp:1333: erreur: ‘_actors’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1343: erreur: ‘ScummEngine_v7’ has not been declared
../../engines/scumm/actor.cpp:1343: erreur: expected ‘,’ or ‘...’ before ‘*’ token
../../engines/scumm/actor.cpp:1343: erreur: ISO C++ forbids declaration of ‘byte’ with no type
../../engines/scumm/actor.cpp: In function ‘void Scumm::actorTalk(int)’:
../../engines/scumm/actor.cpp:1344: erreur: ‘a’ was not declared in this scope
../../engines/scumm/actor.cpp:1346: erreur: ‘msg’ was not declared in this scope
../../engines/scumm/actor.cpp:1346: erreur: ‘_charsetBuffer’ was not declared in this scope
../../engines/scumm/actor.cpp:1346: erreur: ‘convertMessageToString’ was not declared in this scope
../../engines/scumm/actor.cpp:1349: erreur: expected primary-expression before ‘)’ token
../../engines/scumm/actor.cpp:1349: erreur: ‘playSpeech’ was not declared in this scope
../../engines/scumm/actor.cpp:1351: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1351: erreur: ‘_keepText’ was not declared in this scope
../../engines/scumm/actor.cpp:1351: erreur: ‘VAR_HAVE_MSG’ was not declared in this scope
../../engines/scumm/actor.cpp:1351: erreur: ‘VAR’ was not declared in this scope
../../engines/scumm/actor.cpp:1352: erreur: ‘stopTalk’ was not declared in this scope
../../engines/scumm/actor.cpp:1354: erreur: ‘_actorToPrintStrFor’ was not declared in this scope
../../engines/scumm/actor.cpp:1357: erreur: ‘derefActor’ was not declared in this scope
../../engines/scumm/actor.cpp:1359: erreur: ‘_string’ was not declared in this scope
../../engines/scumm/actor.cpp:1361: erreur: ‘_useTalkAnims’ was not declared in this scope
../../engines/scumm/actor.cpp:1366: erreur: ‘_charsetColor’ was not declared in this scope
../../engines/scumm/actor.cpp:1366: erreur: expected `;' before ‘_string’
../../engines/scumm/actor.cpp:1368: erreur: ‘derefActor’ was not declared in this scope
../../engines/scumm/actor.cpp:1369: erreur: ‘_charsetColor’ was not declared in this scope
../../engines/scumm/actor.cpp:1371: erreur: ‘_charsetBufPos’ was not declared in this scope
../../engines/scumm/actor.cpp:1372: erreur: ‘_talkDelay’ was not declared in this scope
../../engines/scumm/actor.cpp:1373: erreur: ‘_haveMsg’ was not declared in this scope
../../engines/scumm/actor.cpp:1374: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1375: erreur: ‘VAR_HAVE_MSG’ was not declared in this scope
../../engines/scumm/actor.cpp:1375: erreur: ‘VAR’ was not declared in this scope
../../engines/scumm/actor.cpp:1376: erreur: ‘_haveActorSpeechMsg’ was not declared in this scope
../../engines/scumm/actor.cpp:1377: erreur: ‘CHARSET_1’ was not declared in this scope
../../engines/scumm/actor.cpp:1378: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1379: erreur: ‘VAR_HAVE_MSG’ was not declared in this scope
../../engines/scumm/actor.cpp:1379: erreur: ‘VAR’ was not declared in this scope
../../engines/scumm/actor.cpp:1379: erreur: ‘_string’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1383: erreur: ‘ScummEngine’ has not been declared
../../engines/scumm/actor.cpp:1383: erreur: expected ‘,’ or ‘...’ before ‘*’ token
../../engines/scumm/actor.cpp:1383: erreur: ISO C++ forbids declaration of ‘byte’ with no type
../../engines/scumm/actor.cpp: In function ‘void Scumm::actorTalk(int)’:
../../engines/scumm/actor.cpp:1383: erreur: redefinition of ‘void Scumm::actorTalk(int)’
../../engines/scumm/actor.cpp:1343: erreur: ‘void Scumm::actorTalk(int)’ previously defined here
../../engines/scumm/actor.cpp:1384: erreur: ‘a’ was not declared in this scope
../../engines/scumm/actor.cpp:1386: erreur: ‘msg’ was not declared in this scope
../../engines/scumm/actor.cpp:1386: erreur: ‘_charsetBuffer’ was not declared in this scope
../../engines/scumm/actor.cpp:1386: erreur: ‘convertMessageToString’ was not declared in this scope
../../engines/scumm/actor.cpp:1389: erreur: ‘_gameId’ was not declared in this scope
../../engines/scumm/actor.cpp:1389: erreur: ‘GID_LOOM’ was not declared in this scope
../../engines/scumm/actor.cpp:1394: erreur: ‘_actorToPrintStrFor’ was not declared in this scope
../../engines/scumm/actor.cpp:1395: erreur: ‘_keepText’ was not declared in this scope
../../engines/scumm/actor.cpp:1396: erreur: ‘stopTalk’ was not declared in this scope
../../engines/scumm/actor.cpp:1403: erreur: ‘_gameId’ was not declared in this scope
../../engines/scumm/actor.cpp:1403: erreur: ‘GID_LOOM’ was not declared in this scope
../../engines/scumm/actor.cpp:1403: erreur: ‘_roomResource’ was not declared in this scope
../../engines/scumm/actor.cpp:1404: erreur: ‘vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1404: erreur: ‘_currentScript’ was not declared in this scope
../../engines/scumm/actor.cpp:1408: erreur: ‘derefActor’ was not declared in this scope
../../engines/scumm/actor.cpp:1412: erreur: ‘_keepText’ was not declared in this scope
../../engines/scumm/actor.cpp:1413: erreur: ‘stopTalk’ was not declared in this scope
../../engines/scumm/actor.cpp:1417: erreur: ‘_string’ was not declared in this scope
../../engines/scumm/actor.cpp:1419: erreur: ‘_useTalkAnims’ was not declared in this scope
../../engines/scumm/actor.cpp:1427: erreur: ‘_heversion’ was not declared in this scope
../../engines/scumm/actor.cpp:1428: erreur: ‘_charsetColor’ was not declared in this scope
../../engines/scumm/actor.cpp:1428: erreur: expected `;' before ‘_string’
../../engines/scumm/actor.cpp:1429: erreur: ‘_platform’ was not declared in this scope
../../engines/scumm/actor.cpp:1429: erreur: ‘Common’ has not been declared
../../engines/scumm/actor.cpp:1429: erreur: ‘kPlatformNES’ was not declared in this scope
../../engines/scumm/actor.cpp:1430: erreur: ‘_NES_lastTalkingActor’ was not declared in this scope
../../engines/scumm/actor.cpp:1431: erreur: ‘_NES_talkColor’ was not declared in this scope
../../engines/scumm/actor.cpp:1432: erreur: ‘_NES_lastTalkingActor’ was not declared in this scope
../../engines/scumm/actor.cpp:1433: erreur: ‘_charsetColor’ was not declared in this scope
../../engines/scumm/actor.cpp:1433: erreur: ‘_NES_talkColor’ was not declared in this scope
../../engines/scumm/actor.cpp:1435: erreur: ‘derefActor’ was not declared in this scope
../../engines/scumm/actor.cpp:1436: erreur: ‘_charsetColor’ was not declared in this scope
../../engines/scumm/actor.cpp:1438: erreur: ‘_charsetBufPos’ was not declared in this scope
../../engines/scumm/actor.cpp:1439: erreur: ‘_talkDelay’ was not declared in this scope
../../engines/scumm/actor.cpp:1440: erreur: ‘_haveMsg’ was not declared in this scope
../../engines/scumm/actor.cpp:1441: erreur: ‘VAR_HAVE_MSG’ was not declared in this scope
../../engines/scumm/actor.cpp:1441: erreur: ‘VAR’ was not declared in this scope
../../engines/scumm/actor.cpp:1442: erreur: ‘VAR_CHARCOUNT’ was not declared in this scope
../../engines/scumm/actor.cpp:1444: erreur: ‘_haveActorSpeechMsg’ was not declared in this scope
../../engines/scumm/actor.cpp:1445: erreur: ‘CHARSET_1’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1448: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::runActorTalkScript(int)’:
../../engines/scumm/actor.cpp:1449: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1452: erreur: ‘_talkScript’ was not declared in this scope
../../engines/scumm/actor.cpp:1457: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1459: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1461: erreur: ‘_frame’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1466: erreur: ‘ScummEngine’ has not been declared
../../engines/scumm/actor.cpp: In function ‘void Scumm::stopTalk()’:
../../engines/scumm/actor.cpp:1469: erreur: ‘_sound’ was not declared in this scope
../../engines/scumm/actor.cpp:1471: erreur: ‘_haveMsg’ was not declared in this scope
../../engines/scumm/actor.cpp:1472: erreur: ‘_talkDelay’ was not declared in this scope
../../engines/scumm/actor.cpp:1476: erreur: ‘a’ was not declared in this scope
../../engines/scumm/actor.cpp:1476: erreur: ‘derefActor’ was not declared in this scope
../../engines/scumm/actor.cpp:1477: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1477: erreur: ‘_string’ was not declared in this scope
../../engines/scumm/actor.cpp:1478: erreur: ‘_useTalkAnims’ was not declared in this scope
../../engines/scumm/actor.cpp:1482: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1482: erreur: ‘_heversion’ was not declared in this scope
../../engines/scumm/actor.cpp:1486: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1486: erreur: ‘_heversion’ was not declared in this scope
../../engines/scumm/actor.cpp:1488: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1489: erreur: ‘VAR_HAVE_MSG’ was not declared in this scope
../../engines/scumm/actor.cpp:1489: erreur: ‘VAR’ was not declared in this scope
../../engines/scumm/actor.cpp:1490: erreur: ‘_keepText’ was not declared in this scope
../../engines/scumm/actor.cpp:1491: erreur: ‘_version’ was not declared in this scope
../../engines/scumm/actor.cpp:1493: erreur: ‘ScummEngine_v7’ was not declared in this scope
../../engines/scumm/actor.cpp:1493: erreur: expected primary-expression before ‘)’ token
../../engines/scumm/actor.cpp:1493: erreur: expected `)' before ‘this’
../../engines/scumm/actor.cpp:1496: erreur: ‘_charset’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1500: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::setActorCostume(int)’:
../../engines/scumm/actor.cpp:1503: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1504: erreur: ‘_heSkipLimbs’ was not declared in this scope
../../engines/scumm/actor.cpp:1505: erreur: ‘_needRedraw’ was not declared in this scope
../../engines/scumm/actor.cpp:1511: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1514: erreur: ‘_costumeNeedsInit’ was not declared in this scope
../../engines/scumm/actor.cpp:1516: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1516: erreur: ‘GF_NEW_COSTUMES’ was not declared in this scope
../../engines/scumm/actor.cpp:1517: erreur: ‘_animVariable’ was not declared in this scope
../../engines/scumm/actor.cpp:1521: erreur: ‘ScummEngine_v71he’ was not declared in this scope
../../engines/scumm/actor.cpp:1521: erreur: expected primary-expression before ‘)’ token
../../engines/scumm/actor.cpp:1521: erreur: expected `)' before ‘_vm’
../../engines/scumm/actor.cpp:1524: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1525: erreur: ‘_cost’ was not declared in this scope
../../engines/scumm/actor.cpp:1526: erreur: ‘_auxBlock’ was not declared in this scope
../../engines/scumm/actor.cpp:1528: erreur: ‘_visible’ was not declared in this scope
../../engines/scumm/actor.cpp:1530: erreur: ‘rtCostume’ was not declared in this scope
../../engines/scumm/actor.cpp:1532: erreur: ‘_initFrame’ was not declared in this scope
../../engines/scumm/actor.cpp:1535: erreur: ‘_visible’ was not declared in this scope
../../engines/scumm/actor.cpp:1537: erreur: ‘_cost’ was not declared in this scope
../../engines/scumm/actor.cpp:1538: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1541: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1542: erreur: ‘_cost’ was not declared in this scope
../../engines/scumm/actor.cpp:1548: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1551: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1551: erreur: ‘GF_NEW_COSTUMES’ was not declared in this scope
../../engines/scumm/actor.cpp:1553: erreur: ‘_palette’ was not declared in this scope
../../engines/scumm/actor.cpp:1554: erreur: ‘GF_OLD_BUNDLE’ was not declared in this scope
../../engines/scumm/actor.cpp:1556: erreur: ‘_palette’ was not declared in this scope
../../engines/scumm/actor.cpp:1559: erreur: ‘Common’ has not been declared
../../engines/scumm/actor.cpp:1559: erreur: ‘kRenderCGA’ was not declared in this scope
../../engines/scumm/actor.cpp:1560: erreur: ‘_palette’ was not declared in this scope
../../engines/scumm/actor.cpp:1565: erreur: ‘_palette’ was not declared in this scope
../../engines/scumm/actor.cpp:1568: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1568: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1575: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::startWalkActor(int, int, int)’:
../../engines/scumm/actor.cpp:1576: erreur: ‘AdjustBoxResult’ was not declared in this scope
../../engines/scumm/actor.cpp:1576: erreur: expected `;' before ‘abr’
../../engines/scumm/actor.cpp:1578: erreur: ‘isInCurrentRoom’ was not declared in this scope
../../engines/scumm/actor.cpp:1578: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1579: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1579: erreur: ‘debug’ was not declared in this scope
../../engines/scumm/actor.cpp:1583: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1584: erreur: ‘abr’ was not declared in this scope
../../engines/scumm/actor.cpp:1587: erreur: ‘abr’ was not declared in this scope
../../engines/scumm/actor.cpp:1587: erreur: ‘adjustXYToBeInBox’ was not declared in this scope
../../engines/scumm/actor.cpp:1590: erreur: ‘isInCurrentRoom’ was not declared in this scope
../../engines/scumm/actor.cpp:1590: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1591: erreur: ‘_pos’ was not declared in this scope
../../engines/scumm/actor.cpp:1591: erreur: ‘abr’ was not declared in this scope
../../engines/scumm/actor.cpp:1593: erreur: ‘_ignoreTurns’ was not declared in this scope
../../engines/scumm/actor.cpp:1594: erreur: ‘_facing’ was not declared in this scope
../../engines/scumm/actor.cpp:1598: erreur: ‘_ignoreBoxes’ was not declared in this scope
../../engines/scumm/actor.cpp:1599: erreur: ‘abr’ was not declared in this scope
../../engines/scumm/actor.cpp:1599: erreur: ‘kInvalidBox’ was not declared in this scope
../../engines/scumm/actor.cpp:1600: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp:1602: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1602: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1602: erreur: ‘abr’ was not declared in this scope
../../engines/scumm/actor.cpp:1605: erreur: ‘adjustXYToBeInBox’ was not declared in this scope
../../engines/scumm/actor.cpp:1607: erreur: ‘_moving’ was not declared in this scope
../../engines/scumm/actor.cpp:1607: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1607: erreur: ‘abr’ was not declared in this scope
../../engines/scumm/actor.cpp:1611: erreur: ‘_pos’ was not declared in this scope
../../engines/scumm/actor.cpp:1611: erreur: ‘abr’ was not declared in this scope
../../engines/scumm/actor.cpp:1616: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1616: erreur: ‘abr’ was not declared in this scope
../../engines/scumm/actor.cpp:1620: erreur: ‘_moving’ was not declared in this scope
../../engines/scumm/actor.cpp:1620: erreur: ‘MF_IN_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1620: erreur: ‘MF_NEW_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1623: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1626: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::startWalkAnim(int, int)’:
../../engines/scumm/actor.cpp:1628: erreur: ‘_facing’ was not declared in this scope
../../engines/scumm/actor.cpp:1633: erreur: ‘_walkScript’ was not declared in this scope
../../engines/scumm/actor.cpp:1636: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1639: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1644: erreur: ‘_walkFrame’ was not declared in this scope
../../engines/scumm/actor.cpp:1651: erreur: ‘_standFrame’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1657: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::walkActor()’:
../../engines/scumm/actor.cpp:1659: erreur: ‘Common’ has not been declared
../../engines/scumm/actor.cpp:1659: erreur: ‘Point’ was not declared in this scope
../../engines/scumm/actor.cpp:1659: erreur: expected `;' before ‘foundPath’
../../engines/scumm/actor.cpp:1661: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1662: erreur: ‘_moving’ was not declared in this scope
../../engines/scumm/actor.cpp:1662: erreur: ‘MF_FROZEN’ was not declared in this scope
../../engines/scumm/actor.cpp:1663: erreur: ‘MF_TURN’ was not declared in this scope
../../engines/scumm/actor.cpp:1665: erreur: ‘_facing’ was not declared in this scope
../../engines/scumm/actor.cpp:1674: erreur: ‘_moving’ was not declared in this scope
../../engines/scumm/actor.cpp:1677: erreur: ‘_moving’ was not declared in this scope
../../engines/scumm/actor.cpp:1677: erreur: ‘MF_NEW_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1678: erreur: ‘MF_IN_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1681: erreur: ‘MF_LAST_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1683: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1688: erreur: ‘MF_TURN’ was not declared in this scope
../../engines/scumm/actor.cpp:1690: erreur: ‘_facing’ was not declared in this scope
../../engines/scumm/actor.cpp:1697: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1698: erreur: ‘MF_IN_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1701: erreur: ‘_moving’ was not declared in this scope
../../engines/scumm/actor.cpp:1701: erreur: ‘MF_NEW_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1704: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp:1704: erreur: ‘kInvalidBox’ was not declared in this scope
../../engines/scumm/actor.cpp:1705: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1710: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp:1710: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1713: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1713: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp:1713: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1716: erreur: ‘MF_LAST_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1722: erreur: ‘foundPath’ was not declared in this scope
../../engines/scumm/actor.cpp:1722: erreur: ‘findPathTowards’ was not declared in this scope
../../engines/scumm/actor.cpp:1725: erreur: ‘foundPath’ was not declared in this scope
../../engines/scumm/actor.cpp:1731: erreur: ‘MF_LAST_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1732: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1787: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::walkActorOld()’:
../../engines/scumm/actor.cpp:1788: erreur: ‘Common’ has not been declared
../../engines/scumm/actor.cpp:1788: erreur: ‘Point’ was not declared in this scope
../../engines/scumm/actor.cpp:1788: erreur: expected `;' before ‘p2’
../../engines/scumm/actor.cpp:1791: erreur: ‘_moving’ was not declared in this scope
../../engines/scumm/actor.cpp:1794: erreur: ‘_moving’ was not declared in this scope
../../engines/scumm/actor.cpp:1794: erreur: ‘MF_NEW_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1795: erreur: ‘MF_IN_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1798: erreur: ‘MF_LAST_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1800: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1804: erreur: ‘MF_TURN’ was not declared in this scope
../../engines/scumm/actor.cpp:1806: erreur: ‘_facing’ was not declared in this scope
../../engines/scumm/actor.cpp:1813: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1821: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1822: erreur: ‘MF_IN_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1825: erreur: ‘_moving’ was not declared in this scope
../../engines/scumm/actor.cpp:1825: erreur: ‘MF_NEW_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1827: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp:1827: erreur: ‘kInvalidBox’ was not declared in this scope
../../engines/scumm/actor.cpp:1828: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1833: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp:1833: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1836: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1836: erreur: ‘_walkbox’ was not declared in this scope
../../engines/scumm/actor.cpp:1836: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp:1840: erreur: ‘GID_INDY3’ was not declared in this scope
../../engines/scumm/actor.cpp:1840: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1844: erreur: ‘MF_LAST_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1850: erreur: ‘kBoxLocked’ was not declared in this scope
../../engines/scumm/actor.cpp:1850: erreur: ‘kBoxPlayerOnly’ was not declared in this scope
../../engines/scumm/actor.cpp:1850: erreur: ‘isPlayer’ was not declared in this scope
../../engines/scumm/actor.cpp:1851: erreur: ‘MF_LAST_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1860: erreur: ‘_pos’ was not declared in this scope
../../engines/scumm/actor.cpp:1860: erreur: ‘p2’ was not declared in this scope
../../engines/scumm/actor.cpp:1861: erreur: ‘p3’ was not declared in this scope
../../engines/scumm/actor.cpp:1866: erreur: ‘p2’ was not declared in this scope
../../engines/scumm/actor.cpp:1866: erreur: ‘p3’ was not declared in this scope
../../engines/scumm/actor.cpp:1866: erreur: ‘findPathTowardsOld’ was not declared in this scope
../../engines/scumm/actor.cpp:1878: erreur: ‘p3’ was not declared in this scope
../../engines/scumm/actor.cpp:1884: erreur: ‘MF_LAST_LEG’ was not declared in this scope
../../engines/scumm/actor.cpp:1885: erreur: ‘_walkdata’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1888: erreur: expected constructor, destructor, or type conversion before ‘*’ token
../../engines/scumm/actor.cpp:1896: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp:1896: erreur: ‘byte’ was not declared in this scope
../../engines/scumm/actor.cpp:1896: erreur: expected ‘,’ or ‘;’ before ‘const’
../../engines/scumm/actor.cpp:1901: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp:1901: erreur: variable or field ‘setAnimVar’ declared void
../../engines/scumm/actor.cpp:1901: erreur: ‘byte’ was not declared in this scope
../../engines/scumm/actor.cpp:1901: erreur: expected primary-expression before ‘int’
../../engines/scumm/actor.cpp:1901: erreur: initializer liste d'expressions traitée comme une expression composée
../../engines/scumm/actor.cpp:1901: erreur: expected ‘,’ or ‘;’ before ‘{’ token
../../engines/scumm/actor.cpp:1906: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::remapActorPaletteColor(int, int)’:
../../engines/scumm/actor.cpp:1907: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:1909: erreur: ‘byte’ was not declared in this scope
../../engines/scumm/actor.cpp:1909: erreur: expected `;' before ‘akpl_color’
../../engines/scumm/actor.cpp:1911: erreur: ‘akos’ was not declared in this scope
../../engines/scumm/actor.cpp:1911: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1911: erreur: ‘rtCostume’ was not declared in this scope
../../engines/scumm/actor.cpp:1911: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1913: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1913: erreur: ‘debug’ was not declared in this scope
../../engines/scumm/actor.cpp:1917: erreur: ‘akpl’ was not declared in this scope
../../engines/scumm/actor.cpp:1917: erreur: ‘MKID’ was not declared in this scope
../../engines/scumm/actor.cpp:1919: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1919: erreur: ‘debug’ was not declared in this scope
../../engines/scumm/actor.cpp:1927: erreur: ‘akpl_color’ was not declared in this scope
../../engines/scumm/actor.cpp:1929: erreur: ‘_palette’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1935: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::remapActorPalette(int, int, int, int)’:
../../engines/scumm/actor.cpp:1936: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:1939: erreur: ‘byte’ was not declared in this scope
../../engines/scumm/actor.cpp:1939: erreur: expected `;' before ‘akpl_color’
../../engines/scumm/actor.cpp:1941: erreur: ‘isInCurrentRoom’ was not declared in this scope
../../engines/scumm/actor.cpp:1942: erreur: ‘DEBUG_ACTORS’ was not declared in this scope
../../engines/scumm/actor.cpp:1942: erreur: ‘_number’ was not declared in this scope

../../engines/scumm/actor.cpp:1942: erreur: ‘debugC’ was not declared in this scope
../../engines/scumm/actor.cpp:1944: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1944: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1945: erreur: ‘DEBUG_ACTORS’ was not declared in this scope
../../engines/scumm/actor.cpp:1945: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1945: erreur: ‘debugC’ was not declared in this scope
../../engines/scumm/actor.cpp:1949: erreur: ‘akos’ was not declared in this scope
../../engines/scumm/actor.cpp:1949: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1949: erreur: ‘rtCostume’ was not declared in this scope
../../engines/scumm/actor.cpp:1949: erreur: ‘_costume’ was not declared in this scope
../../engines/scumm/actor.cpp:1951: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1951: erreur: ‘debug’ was not declared in this scope
../../engines/scumm/actor.cpp:1955: erreur: ‘akpl’ was not declared in this scope
../../engines/scumm/actor.cpp:1955: erreur: ‘MKID’ was not declared in this scope
../../engines/scumm/actor.cpp:1957: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1957: erreur: ‘debug’ was not declared in this scope
../../engines/scumm/actor.cpp:1964: erreur: ‘rgbs’ was not declared in this scope
../../engines/scumm/actor.cpp:1967: erreur: ‘DEBUG_ACTORS’ was not declared in this scope
../../engines/scumm/actor.cpp:1967: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:1967: erreur: ‘debugC’ was not declared in this scope
../../engines/scumm/actor.cpp:1976: erreur: ‘akpl_color’ was not declared in this scope
../../engines/scumm/actor.cpp:1979: erreur: ‘_shadowMode’ was not declared in this scope
../../engines/scumm/actor.cpp:1983: erreur: ‘_palette’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1988: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::classChanged(int, bool)’:
../../engines/scumm/actor.cpp:1989: erreur: ‘kObjectClassAlwaysClip’ was not declared in this scope
../../engines/scumm/actor.cpp:1990: erreur: ‘_forceClip’ was not declared in this scope
../../engines/scumm/actor.cpp:1991: erreur: ‘kObjectClassIgnoreBoxes’ was not declared in this scope
../../engines/scumm/actor.cpp:1992: erreur: ‘_ignoreBoxes’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1995: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘bool Scumm::isInClass(int)’:
../../engines/scumm/actor.cpp:1996: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:1996: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:1999: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘bool Scumm::isPlayer()’:
../../engines/scumm/actor.cpp:2000: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:2001: erreur: ‘_number’ was not declared in this scope
../../engines/scumm/actor.cpp:2003: erreur: ‘kObjectClassPlayer’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:2006: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::setUserCondition(int, int)’:
../../engines/scumm/actor.cpp:2007: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:2008: erreur: ‘checkRange’ was not declared in this scope
../../engines/scumm/actor.cpp:2010: erreur: ‘_heCondMask’ was not declared in this scope
../../engines/scumm/actor.cpp:2012: erreur: ‘_heCondMask’ was not declared in this scope
../../engines/scumm/actor.cpp:2014: erreur: ‘_heCondMask’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:2021: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp:2021: erreur: non-member function ‘bool Scumm::isUserConditionSet(int)’ cannot have cv-qualifier
../../engines/scumm/actor.cpp: In function ‘bool Scumm::isUserConditionSet(int)’:
../../engines/scumm/actor.cpp:2022: erreur: ‘checkRange’ was not declared in this scope
../../engines/scumm/actor.cpp:2023: erreur: ‘_heCondMask’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:2026: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp: In function ‘void Scumm::setTalkCondition(int)’:
../../engines/scumm/actor.cpp:2027: erreur: ‘_vm’ was not declared in this scope
../../engines/scumm/actor.cpp:2028: erreur: ‘checkRange’ was not declared in this scope
../../engines/scumm/actor.cpp:2029: erreur: ‘_heCondMask’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:2040: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp:2040: erreur: non-member function ‘bool Scumm::isTalkConditionSet(int)’ cannot have cv-qualifier
../../engines/scumm/actor.cpp: In function ‘bool Scumm::isTalkConditionSet(int)’:
../../engines/scumm/actor.cpp:2041: erreur: ‘checkRange’ was not declared in this scope
../../engines/scumm/actor.cpp:2042: erreur: ‘_heCondMask’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:2046: erreur: ‘ScummEngine_v71he’ has not been declared
../../engines/scumm/actor.cpp: In function ‘void Scumm::preProcessAuxQueue()’:
../../engines/scumm/actor.cpp:2047: erreur: ‘_skipProcessActors’ was not declared in this scope
../../engines/scumm/actor.cpp:2048: erreur: ‘_auxBlocksNum’ was not declared in this scope
../../engines/scumm/actor.cpp:2049: erreur: ‘AuxBlock’ was not declared in this scope
../../engines/scumm/actor.cpp:2049: erreur: ‘ab’ was not declared in this scope
../../engines/scumm/actor.cpp:2049: erreur: ‘_auxBlocks’ was not declared in this scope
../../engines/scumm/actor.cpp:2051: erreur: ‘gdi’ was not declared in this scope
../../engines/scumm/actor.cpp:2055: erreur: ‘_auxBlocksNum’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:2058: erreur: ‘ScummEngine_v71he’ has not been declared
../../engines/scumm/actor.cpp: In function ‘void Scumm::postProcessAuxQueue()’:
../../engines/scumm/actor.cpp:2059: erreur: ‘_skipProcessActors’ was not declared in this scope
../../engines/scumm/actor.cpp:2060: erreur: ‘_auxEntriesNum’ was not declared in this scope
../../engines/scumm/actor.cpp:2061: erreur: ‘AuxEntry’ was not declared in this scope
../../engines/scumm/actor.cpp:2061: erreur: ‘ae’ was not declared in this scope
../../engines/scumm/actor.cpp:2061: erreur: ‘_auxEntries’ was not declared in this scope
../../engines/scumm/actor.cpp:2063: erreur: ‘a’ was not declared in this scope
../../engines/scumm/actor.cpp:2063: erreur: ‘derefActor’ was not declared in this scope
../../engines/scumm/actor.cpp:2064: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:2068: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:2069: erreur: ‘akax’ was not declared in this scope
../../engines/scumm/actor.cpp:2070: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:2071: erreur: ‘auxd’ was not declared in this scope
../../engines/scumm/actor.cpp:2072: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:2073: erreur: ‘frel’ was not declared in this scope
../../engines/scumm/actor.cpp:2074: erreur: ‘error’ was not declared in this scope
../../engines/scumm/actor.cpp:2076: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:2077: erreur: ‘disp’ was not declared in this scope
../../engines/scumm/actor.cpp:2078: erreur: ‘error’ was not declared in this scope
../../engines/scumm/actor.cpp:2080: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:2081: erreur: ‘axfd’ was not declared in this scope
../../engines/scumm/actor.cpp:2083: erreur: ‘uint16’ was not declared in this scope
../../engines/scumm/actor.cpp:2083: erreur: expected `;' before ‘comp’
../../engines/scumm/actor.cpp:2084: erreur: ‘comp’ was not declared in this scope
../../engines/scumm/actor.cpp:2085: erreur: ‘int16’ was not declared in this scope
../../engines/scumm/actor.cpp:2085: erreur: expected ‘,’ or ‘;’ before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2086: erreur: expected ‘,’ or ‘;’ before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2087: erreur: expected ‘,’ or ‘;’ before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2088: erreur: expected ‘,’ or ‘;’ before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2089: erreur: ‘VirtScreen’ was not declared in this scope
../../engines/scumm/actor.cpp:2089: erreur: ‘pvs’ was not declared in this scope
../../engines/scumm/actor.cpp:2089: erreur: ‘virtscr’ was not declared in this scope
../../engines/scumm/actor.cpp:2089: erreur: ‘kMainVirtScreen’ was not declared in this scope
../../engines/scumm/actor.cpp:2090: erreur: ‘uint8’ was not declared in this scope
../../engines/scumm/actor.cpp:2090: erreur: ‘dst1’ was not declared in this scope
../../engines/scumm/actor.cpp:2091: erreur: ‘dst2’ was not declared in this scope
../../engines/scumm/actor.cpp:2094: erreur: ‘Wiz’ has not been declared
../../engines/scumm/actor.cpp:2094: erreur: ‘copyAuxImage’ was not declared in this scope
../../engines/scumm/actor.cpp:2097: erreur: ‘error’ was not declared in this scope
../../engines/scumm/actor.cpp:2100: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:2101: erreur: ‘axur’ was not declared in this scope
../../engines/scumm/actor.cpp:2102: erreur: expected `;' before ‘n’
../../engines/scumm/actor.cpp:2103: erreur: ‘n’ was not declared in this scope
../../engines/scumm/actor.cpp:2104: erreur: ‘int16’ was not declared in this scope
../../engines/scumm/actor.cpp:2104: erreur: expected ‘,’ or ‘;’ before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2105: erreur: expected ‘,’ or ‘;’ before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2106: erreur: expected ‘,’ or ‘;’ before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2107: erreur: expected ‘,’ or ‘;’ before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2108: erreur: ‘kMainVirtScreen’ was not declared in this scope
../../engines/scumm/actor.cpp:2108: erreur: ‘markRectAsDirty’ was not declared in this scope
../../engines/scumm/actor.cpp:2112: erreur: expected initializer before ‘*’ token
../../engines/scumm/actor.cpp:2113: erreur: ‘axer’ was not declared in this scope
../../engines/scumm/actor.cpp:2115: erreur: ‘int16’ was not declared in this scope
../../engines/scumm/actor.cpp:2115: erreur: expected `;' before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2116: erreur: expected `;' before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2117: erreur: expected `;' before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2118: erreur: expected `;' before ‘READ_LE_UINT16’
../../engines/scumm/actor.cpp:2123: erreur: ‘_auxEntriesNum’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:2126: erreur: ‘ScummEngine_v71he’ has not been declared
../../engines/scumm/actor.cpp:2126: erreur: variable or field ‘queueAuxBlock’ declared void
../../engines/scumm/actor.cpp:2126: erreur: ‘a’ was not declared in this scope
../../engines/scumm/actor.cpp:2126: erreur: expected ‘,’ or ‘;’ before ‘{’ token
../../engines/scumm/actor.cpp:2135: erreur: ‘ScummEngine_v71he’ has not been declared
../../engines/scumm/actor.cpp: In function ‘void Scumm::queueAuxEntry(int, int)’:
../../engines/scumm/actor.cpp:2136: erreur: ‘_auxEntriesNum’ was not declared in this scope
../../engines/scumm/actor.cpp:2136: erreur: ‘_auxEntries’ was not declared in this scope
../../engines/scumm/actor.cpp:2136: erreur: ‘ARRAYSIZE’ was not declared in this scope
../../engines/scumm/actor.cpp:2137: erreur: ‘AuxEntry’ was not declared in this scope
../../engines/scumm/actor.cpp:2137: erreur: ‘ae’ was not declared in this scope
../../engines/scumm/actor.cpp: At global scope:
../../engines/scumm/actor.cpp:2145: erreur: ‘Actor’ is not a class or namespace
../../engines/scumm/actor.cpp:2145: erreur: variable or field ‘saveLoadWithSerializer’ declared void
../../engines/scumm/actor.cpp:2145: erreur: ‘Serializer’ was not declared in this scope
../../engines/scumm/actor.cpp:2145: erreur: ‘ser’ was not declared in this scope
../../engines/scumm/actor.cpp:2145: erreur: expected ‘,’ or ‘;’ before ‘{’ token
make: *** [engines/scumm/actor.o] Erreur 1
erwan@linux:~/cvs/ScummVM/scummvm/backends/dc>
Changelog 20332 -> 20668
D scummvm/engines/sword2/save_rest.h
D scummvm/engines/sword2/layers.h
D scummvm/engines/sword2/build_display.cpp
D scummvm/engines/sword2/_mouse.cpp
D scummvm/engines/sword2/save_rest.cpp
D scummvm/engines/sword2/build_display.h
A scummvm/engines/sword2/saveload.cpp
U scummvm/engines/sword2/console.h
U scummvm/engines/sword2/module.mk
U scummvm/engines/sword2/object.h
U scummvm/engines/sword2/render.cpp
U scummvm/engines/sword2/icons.h
U scummvm/engines/sword2/sword2.cpp
U scummvm/engines/sword2/animation.h
A scummvm/engines/sword2/screen.h
U scummvm/engines/sword2/mouse.cpp
U scummvm/engines/sword2/resman.h
U scummvm/engines/sword2/debug.h
U scummvm/engines/sword2/sound.h
U scummvm/engines/sword2/logic.h
A scummvm/engines/sword2/saveload.h
U scummvm/engines/sword2/sprite.cpp
U scummvm/engines/sword2/anims.cpp
U scummvm/engines/sword2/interpreter.h
U scummvm/engines/sword2/controls.h
U scummvm/engines/sword2/memory.h
A scummvm/engines/sword2/screen.cpp
U scummvm/engines/sword2/function.cpp
U scummvm/engines/sword2/router.h
U scummvm/engines/sword2/sword2.h
U scummvm/engines/sword2/defs.h
U scummvm/engines/sword2/maketext.h
U scummvm/engines/sword2/mouse.h
U scummvm/engines/sword2/header.h
U scummvm/engines/scumm/scumm.cpp
U scummvm/engines/scumm/scumm-md5.h
U scummvm/engines/simon/intern.h
A scummvm/engines/simon/oracle.cpp
U scummvm/engines/simon/module.mk
U scummvm/engines/simon/items.cpp
U scummvm/engines/simon/simon.cpp
U scummvm/engines/simon/simon.h
U scummvm/engines/kyra/kyra.cpp
U scummvm/tools/scumm-md5.txt
U scummvm/tools/md5table.c
U scummvm/base/internal_version.h
U scummvm/backends/PalmOS/Src/args.h
U scummvm/backends/PalmOS/Src/init_mathlib.cpp
U scummvm/backends/PalmOS/Src/modules.cpp
U scummvm/backends/PalmOS/Src/init_palmos.h
U scummvm/backends/PalmOS/Src/rumble.cpp
U scummvm/backends/PalmOS/Src/extend.cpp
U scummvm/backends/PalmOS/Src/launch.cpp
U scummvm/backends/PalmOS/Src/zodiac_event.cpp
U scummvm/backends/PalmOS/Src/rumble.h
U scummvm/backends/PalmOS/Src/zodiac_gfx.cpp
U scummvm/backends/PalmOS/Src/init_sony.h
U scummvm/backends/PalmOS/Src/compile.h
U scummvm/backends/PalmOS/Src/palmdefs.h
U scummvm/backends/PalmOS/Src/os5_gfx.cpp
U scummvm/backends/PalmOS/Src/init_sony.cpp
U scummvm/backends/PalmOS/Src/init_palmos.cpp
U scummvm/backends/PalmOS/Src/globals.h
U scummvm/backends/PalmOS/Src/extend.h
U scummvm/backends/gp32/gp32std_sound.cpp
U scummvm/backends/gp32/Makefile
Révision 20668 extraite.
Last edited by erwan on Mon Feb 13, 2006 6:04 pm, edited 1 time in total.
User avatar
joostp
ScummVM Developer
Posts: 490
Joined: Wed Sep 21, 2005 3:55 pm

Post by joostp »

1) Bug reports should go to the tracker, not the forums.
2) "Revision 20668" sounds like SVN and not CVS.
3) erwan@linux:~/cvs/ScummVM/scummvm/backends/dc> Is this actually a PSP problem (I haven't tried building it from SVN yet), or just posted in the wrong forum?
User avatar
erwan
Posts: 40
Joined: Mon Oct 31, 2005 9:54 am
Location: Bretagne, France
Contact:

Post by erwan »

joostp wrote:1) Bug reports should go to the tracker, not the forums.
2) "Revision 20668" sounds like SVN and not CVS.
3) erwan@linux:~/cvs/ScummVM/scummvm/backends/dc> Is this actually a PSP problem (I haven't tried building it from SVN yet), or just posted in the wrong forum?
1) OK,sorry
2) yes ...
3) no add $(INCDIR)/engines to makefiles (PSP)

Code: Select all

# SCUMMVM-PSP MakeFile
# $URL: https://svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/psp/Makefile $
# $Id: Makefile 20535 2006-02-11 12:47:47Z fingolfin $

#control build
DISABLE_SCALERS = true
DISABLE_HQ_SCALERS = true

srcdir = ../..
VPATH = $(srcdir)
HAVE_GCC3 = false

PSPSDK=$(shell psp-config --pspsdk-path)
PSPBIN = $(PSPSDK)/../bin
LDFLAGS =

CXX     = psp-g++
AS      = psp-gcc
LD      = psp-gcc
AR      = psp-ar cru
RANLIB  = psp-ranlib
STRIP   = psp-strip
MKDIR 	= mkdir -p
RM 	= rm -f
MKSFO	= mksfo
PACK_PBP = pack-pbp
FIXUP	= psp-fixup-imports

INCDIR = ../../

#check PSPSDK presence
ifeq ($(PSPSDK),)
$(error $$(PSPSDK) is undefined.  Use "PSPSDK := $$(shell psp-config --pspsdk-path)" in your Makefile)
endif

# Add in PSPSDK includes and libraries.
INCDIR   := $(INCDIR) . $(PSPSDK)/include $(INCDIR)/engines
LIBDIR   := $(LIBDIR) . $(PSPSDK)/lib

CFLAGS = -O2 -Wall -D__PSP__ -DNONSTANDARD_PORT -DUSE_ZLIB -Wno-multichar `$(PSPBIN)/sdl-config --cflags` 
CFLAGS	:= $(addprefix -I,$(INCDIR)) $(CFLAGS)
LDFLAGS := $(addprefix -L,$(LIBDIR)) $(LDFLAGS)
LIBS     = 

#comment this out if you don't want to use libmad
CFLAGS	+= -DUSE_MAD
LIBS	+= -lmad 

#comment this out if you don't want to use libtremor
CFLAGS	+= -DUSE_VORBIS -DUSE_TREMOR
LIBS	+= -lvorbisidec

#comment this out if you don't want to use libmpeg2
#CFLAGS	+= -DUSE_MPEG2
#LIBS	+= -lmpeg2

LIBS    += `$(PSPBIN)/sdl-config --libs` -lz -lstdc++ -lpspdisplay -lpspgu -lpspctrl -lpspsdk -lc -lpspuser -lpspkernel

CXXFLAGS := $(CFLAGS) $(CXXFLAGS) -fno-exceptions -fno-rtti
ASFLAGS  := $(CFLAGS) $(ASFLAGS)

TARGET = scummvm-psp
OBJS := psp_main.o \
	psp_fs.o \
	osys_psp.o \
	osys_psp_gu.o \
	kbd_ss_c.o \
	kbd_s_c.o \
	kbd_ls_c.o \
	kbd_l_c.o \
	trace.o

MODULE_DIRS += .

include $(srcdir)/Makefile.common

PSP_EBOOT_SFO = param.sfo
PSP_EBOOT_TITLE = ScummVM-PSP
PSP_EBOOT = EBOOT.PBP
PSP_EBOOT_ICON = icon0.png
PSP_EBOOT_ICON1 = NULL
PSP_EBOOT_PIC0 = pic0.png
PSP_EBOOT_PIC1 = pic1.png
PSP_EBOOT_SND0 = NULL
PSP_EBOOT_PSAR = NULL

all: $(PSP_EBOOT)

$(TARGET).elf: $(OBJS)
	$(LD) $^ $(LIBS) -o $@
	$(FIXUP) $@

$(PSP_EBOOT_SFO):
	$(MKSFO) '$(PSP_EBOOT_TITLE)' $@

$(PSP_EBOOT): $(TARGET).elf $(PSP_EBOOT_SFO)
	$(STRIP) $(TARGET).elf
	$(PACK_PBP) $@ $(PSP_EBOOT_SFO) $(PSP_EBOOT_ICON) $(PSP_EBOOT_ICON1) \
		$(PSP_EBOOT_PIC0) $(PSP_EBOOT_PIC1) $(PSP_EBOOT_SND0)  \
		$(TARGET).elf $(PSP_EBOOT_PSAR)

kxploit: $(TARGET).elf $(PSP_EBOOT_SFO)
	mkdir -p "$(TARGET)"
	$(STRIP) $(TARGET).elf -o $(TARGET)/$(PSP_EBOOT)
	mkdir -p "$(TARGET)%"
	$(PACK_PBP) "$(TARGET)%/$(PSP_EBOOT)" $(PSP_EBOOT_SFO) $(PSP_EBOOT_ICON)  \
		$(PSP_EBOOT_ICON1) $(PSP_EBOOT_PIC0) $(PSP_EBOOT_PIC1)  \
		$(PSP_EBOOT_SND0) NULL $(PSP_EBOOT_PSAR)
	

User avatar
Jimbob
Posts: 307
Joined: Mon Oct 31, 2005 4:36 pm
Location: Somewhere in the UK

Post by Jimbob »

I think it's a problem with any platform, I can't build it on Mac OS X. I think it's related to moving the game engines into the engines folder, there are a lot of include statements that read

Code: Select all

#include <scumm/blahblah.h>
and this needs to be updated to

Code: Select all

#include <engines/scumm/blahblah.h>
.

I'm not much of a coder so I could be completely wrong :)
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