Playing/Converting Woodruff Music

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toblix
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Joined: Fri Aug 13, 2010 8:10 pm

Playing/Converting Woodruff Music

Post by toblix »

After extracting the Woodruff ITK file, I get a bunch of .SND files, which I assume contain the sound and music. Does anyone know if there's a way of extracting the background sound and music from these into something more playable?
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DrMcCoy
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Post by DrMcCoy »

The format is relatively easy:

Code: Select all

| Offset | Size | Description
==============================
|      0 |    4 | Size of the sound data, big endian
|      4 |    2 | Default sampling frequency, big endian
|      6 |    * | Raw 8bit mono PCM data
I.e. you can basically just throw away the first 6 bytes and open it as a raw 8bit mono file in your favourite sound editor. For Woodruff, most background sounds should have a sampling frequency of 22050H or 11025H.

Keep in mind though, that for Woodruff, this is mostly only the background ambience sounds, like the wailing of the sirens in the first screen. All other sounds, like the voices and pick-up sounds are within the VMD videos. Extracting those is far more complex...
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